Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
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@@ -75,21 +75,20 @@ std::string ImageReaderWriter::local_insertReference(const std::string& fileName
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return myReference;
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}
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osg::Image* ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t)
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osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t)
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{
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for(PhotoArchiveList::iterator itr=_photoArchiveList.begin();
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itr!=_photoArchiveList.end();
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++itr)
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{
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osg::Image* image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t);
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osg::ref_ptr<osg::Image> image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t);
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if (image) return image;
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}
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return 0;
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}
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osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t)
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osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t)
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{
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// record previous options.
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osg::ref_ptr<osgDB::ReaderWriter::Options> previousOptions = osgDB::Registry::instance()->getOptions();
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@@ -99,7 +98,7 @@ osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, floa
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osgDB::Registry::instance()->setOptions(options.get());
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osg::Image* image = osgDB::readImageFile(dr._fileName);
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osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(dr._fileName);
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// restore previous options.
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osgDB::Registry::instance()->setOptions(previousOptions.get());
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@@ -119,7 +118,7 @@ osgDB::ReaderWriter::ReadResult ImageReaderWriter::local_readNode(const std::str
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DataReference& dr = itr->second;
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osg::Image* image = 0;
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osg::ref_ptr<osg::Image> image;
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float s=1.0f,t=1.0f;
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// try to load photo from any loaded PhotoArchives
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