Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
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@@ -41,7 +41,7 @@ int main(int argc, char** argv)
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std::string fontFile("arial.ttf");
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while(arguments.read("-f",fontFile)) {}
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osg::ref_ptr<osgText::Font> font = osgText::readFontFile(fontFile);
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osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile(fontFile);
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if (!font) return 1;
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OSG_NOTICE<<"Read font "<<fontFile<<" font="<<font.get()<<std::endl;
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@@ -62,9 +62,9 @@ int main(int argc, char** argv)
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while(arguments.read("--flat",r)) { bevel = new osgText::Bevel; bevel->flatBevel(r); }
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while(arguments.read("--flat")) { bevel = new osgText::Bevel; bevel->flatBevel(0.25); }
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while(arguments.read("--bevel-thickness",r)) { if (bevel.valid()) bevel->setBevelThickness(r); }
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if (bevel.valid())
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if (bevel.valid())
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{
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while(arguments.read("--smooth-concave-Junctions") || arguments.read("--scj"))
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{
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@@ -72,7 +72,7 @@ int main(int argc, char** argv)
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}
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}
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style->setBevel(bevel.get());
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// set up outline.
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@@ -139,12 +139,12 @@ int main(int argc, char** argv)
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while(arguments.read("--image",imageFilename))
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{
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OSG_NOTICE<<"--image "<<imageFilename<<std::endl;
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(imageFilename);
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if (image.valid())
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{
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OSG_NOTICE<<" loaded image "<<imageFilename<<std::endl;
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osg::StateSet* stateset = text3D->getOrCreateStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image), osg::StateAttribute::ON);
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}
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}
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@@ -158,11 +158,11 @@ int main(int argc, char** argv)
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while(arguments.read("--wall-image",imageFilename))
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{
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(imageFilename);
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if (image.valid())
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{
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osg::StateSet* stateset = text3D->getOrCreateWallStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image), osg::StateAttribute::ON);
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}
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}
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@@ -176,11 +176,11 @@ int main(int argc, char** argv)
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while(arguments.read("--back-image",imageFilename))
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{
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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if (image.valid())
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osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(imageFilename);
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if (image)
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{
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osg::StateSet* stateset = text3D->getOrCreateBackStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image), osg::StateAttribute::ON);
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}
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}
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@@ -190,8 +190,8 @@ int main(int argc, char** argv)
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}
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}
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viewer.setSceneData(group.get());
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viewer.setSceneData(group);
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#endif
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