Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
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@@ -170,7 +170,7 @@ osg::Node* createFilterWall(osg::BoundingBox& bb,const std::string& filename)
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// set up the texture state.
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osg::Texture2D* texture = new osg::Texture2D;
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texture->setDataVariance(osg::Object::DYNAMIC); // protect from being optimized away as static state.
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texture->setImage(osgDB::readImageFile(filename));
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texture->setImage(osgDB::readRefImageFile(filename));
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osg::StateSet* stateset = geom->getOrCreateStateSet();
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stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
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@@ -327,7 +327,7 @@ osg::Node* createAnisotripicWall(osg::BoundingBox& bb,const std::string& filenam
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// set up the texture state.
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osg::Texture2D* texture = new osg::Texture2D;
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texture->setDataVariance(osg::Object::DYNAMIC); // protect from being optimized away as static state.
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texture->setImage(osgDB::readImageFile(filename));
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texture->setImage(osgDB::readRefImageFile(filename));
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osg::StateSet* stateset = geom->getOrCreateStateSet();
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stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
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@@ -485,7 +485,7 @@ osg::Node* createWrapWall(osg::BoundingBox& bb,const std::string& filename)
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osg::Texture2D* texture = new osg::Texture2D;
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texture->setDataVariance(osg::Object::DYNAMIC); // protect from being optimized away as static state.
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texture->setBorderColor(osg::Vec4(1.0f,1.0f,1.0f,0.5f)); // only used when wrap is set to CLAMP_TO_BORDER
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texture->setImage(osgDB::readImageFile(filename));
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texture->setImage(osgDB::readRefImageFile(filename));
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osg::StateSet* stateset = geom->getOrCreateStateSet();
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stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
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@@ -535,7 +535,7 @@ public:
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{
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#if 1
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osg::ref_ptr<osg::Image> originalImage = osgDB::readImageFile("Images/dog_left_eye.jpg");
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osg::ref_ptr<osg::Image> originalImage = osgDB::readRefImageFile("Images/dog_left_eye.jpg");
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osg::ref_ptr<osg::Image> subImage = new osg::Image;
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subImage->setUserData(originalImage.get()); // attach the originalImage as user data to prevent it being deleted.
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@@ -573,14 +573,14 @@ public:
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#endif
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_imageList.push_back(subImage.get());
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_imageList.push_back(subImage);
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#else
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_imageList.push_back(osgDB::readImageFile("Images/dog_left_eye.jpg"));
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_imageList.push_back(osgDB::readRefImageFile("Images/dog_left_eye.jpg"));
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#endif
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_textList.push_back("Subloaded Image 1 - dog_left_eye.jpg");
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_imageList.push_back(osgDB::readImageFile("Images/dog_right_eye.jpg"));
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_imageList.push_back(osgDB::readRefImageFile("Images/dog_right_eye.jpg"));
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_textList.push_back("Subloaded Image 2 - dog_right_eye.jpg");
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setValues();
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