Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,

forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-10-22 14:14:53 +00:00
parent 74f1838960
commit 6a67be2e32
281 changed files with 2443 additions and 2050 deletions

View File

@@ -23,7 +23,7 @@ struct ColorWidget: public osgWidget::Widget {
bool mouseEnter(double, double, const osgWidget::WindowManager*) {
addColor(-osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
// osgWidget::warn() << "enter: " << getColor() << std::endl;
return true;
@@ -31,14 +31,14 @@ struct ColorWidget: public osgWidget::Widget {
bool mouseLeave(double, double, const osgWidget::WindowManager*) {
addColor(osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
// osgWidget::warn() << "leave: " << getColor() << std::endl;
return true;
}
bool mouseOver(double x, double y, const osgWidget::WindowManager*) {
osgWidget::Color c = getImageColorAtPointerXY(x, y);
if(c.a() < 0.001f) {
@@ -88,7 +88,7 @@ int main(int argc, char** argv) {
MASK_2D,
osgWidget::WindowManager::WM_PICK_DEBUG
);
wm->setPointerFocusMode(osgWidget::WindowManager::PFM_SLOPPY);
osgWidget::Window* box1 = createBox("HBOX", osgWidget::Box::HORIZONTAL);
@@ -112,9 +112,9 @@ int main(int argc, char** argv) {
box4->hide();
osg::Node* model = osgDB::readNodeFile("spaceship.osgt");
osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFile("spaceship.osgt");
model->setNodeMask(MASK_3D);
return osgWidget::createExample(viewer, wm, model);
return osgWidget::createExample(viewer, wm, model.get());
}