diff --git a/src/osgPlugins/lws/SceneLoader.cpp b/src/osgPlugins/lws/SceneLoader.cpp index 224a35c88..bbb7ce778 100644 --- a/src/osgPlugins/lws/SceneLoader.cpp +++ b/src/osgPlugins/lws/SceneLoader.cpp @@ -154,6 +154,7 @@ osg::Group *SceneLoader::load(const std::string &filename, bool search) osg::ref_ptr pat = pats[j]; if (!pat.valid()) { pat = new osg::PositionAttitudeTransform; + pat->setName(i->name); pats[j] = pat; } @@ -252,11 +253,14 @@ bool SceneLoader::parse_block(const std::string &name, const std::string &data) } Scene_object so; + std::ostringstream oss; + oss << filename << "." << layer; + so.name = oss.str(); so.layer_node = objnode->getChild(layer-1); if (so.layer_node.valid()) { scene_objects_.push_back(so); } - } + } } if (name == "PivotPosition") { diff --git a/src/osgPlugins/lws/SceneLoader.h b/src/osgPlugins/lws/SceneLoader.h index 382b2fff2..9fca12055 100644 --- a/src/osgPlugins/lws/SceneLoader.h +++ b/src/osgPlugins/lws/SceneLoader.h @@ -100,6 +100,7 @@ namespace lwosg osg::Vec3 pivot; osg::Vec3 pivot_rot; Motion_envelope motion; + std::string name; Scene_object(): parent(-1) {} };