Updated wrappers

This commit is contained in:
Robert Osfield
2009-02-11 20:19:48 +00:00
parent 2646423be7
commit 6ce7cc9d6a
211 changed files with 973 additions and 3861 deletions

View File

@@ -39,6 +39,54 @@ TYPE_NAME_ALIAS(std::list< osg::Camera * >, osg::GraphicsContext::Cameras)
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
I_DeclaringFile("osg/GraphicsContext");
I_BaseType(osg::Object);
I_StaticMethod1(void, setWindowingSystemInterface, IN, osg::GraphicsContext::WindowingSystemInterface *, wsInterface,
__void__setWindowingSystemInterface__WindowingSystemInterface_P1_S,
"Set the query the windowing system for screens and create graphics context - this functor should be supplied by the windows toolkit. ",
"");
I_StaticMethod0(osg::GraphicsContext::WindowingSystemInterface *, getWindowingSystemInterface,
__WindowingSystemInterface_P1__getWindowingSystemInterface_S,
"Get the WindowingSystemInterface. ",
"");
I_StaticMethod1(osg::GraphicsContext *, createGraphicsContext, IN, osg::GraphicsContext::Traits *, traits,
__GraphicsContext_P1__createGraphicsContext__Traits_P1_S,
"Create a graphics context for a specified set of traits. ",
"");
I_StaticMethod0(unsigned int, createNewContextID,
__unsigned_int__createNewContextID_S,
"Create a contextID for a new graphics context, this contextID is used to set up the osg::State associate with context. ",
"Automatically increments the usage count of the contextID to 1. ");
I_StaticMethod0(unsigned int, getMaxContextID,
__unsigned_int__getMaxContextID_S,
"Get the current max ContextID. ",
"");
I_StaticMethod1(void, incrementContextIDUsageCount, IN, unsigned int, contextID,
__void__incrementContextIDUsageCount__unsigned_int_S,
"Increment the usage count associate with a contextID. ",
"The usage count specifies how many graphics contexts a specific contextID is shared between. ");
I_StaticMethod1(void, decrementContextIDUsageCount, IN, unsigned int, contextID,
__void__decrementContextIDUsageCount__unsigned_int_S,
"Decrement the usage count associate with a contextID. ",
"Once the contextID goes to 0 the contextID is then free to be reused. ");
I_StaticMethod0(osg::GraphicsContext::GraphicsContexts, getAllRegisteredGraphicsContexts,
__GraphicsContexts__getAllRegisteredGraphicsContexts_S,
"Get all the registered graphics contexts. ",
"");
I_StaticMethod1(osg::GraphicsContext::GraphicsContexts, getRegisteredGraphicsContexts, IN, unsigned int, contextID,
__GraphicsContexts__getRegisteredGraphicsContexts__unsigned_int_S,
"Get all the registered graphics contexts associated with a specific contextID. ",
"");
I_StaticMethod2(void, setCompileContext, IN, unsigned int, contextID, IN, osg::GraphicsContext *, gc,
__void__setCompileContext__unsigned_int__GraphicsContext_P1_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getOrCreateCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getOrCreateCompileContext__unsigned_int_S,
"Get existing or create a new GraphicsContext to do background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getCompileContext__unsigned_int_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_Method1(void, add, IN, osg::Operation *, operation,
Properties::NON_VIRTUAL,
__void__add__Operation_P1,
@@ -289,54 +337,6 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_StaticMethod1(void, setWindowingSystemInterface, IN, osg::GraphicsContext::WindowingSystemInterface *, wsInterface,
__void__setWindowingSystemInterface__WindowingSystemInterface_P1_S,
"Set the query the windowing system for screens and create graphics context - this functor should be supplied by the windows toolkit. ",
"");
I_StaticMethod0(osg::GraphicsContext::WindowingSystemInterface *, getWindowingSystemInterface,
__WindowingSystemInterface_P1__getWindowingSystemInterface_S,
"Get the WindowingSystemInterface. ",
"");
I_StaticMethod1(osg::GraphicsContext *, createGraphicsContext, IN, osg::GraphicsContext::Traits *, traits,
__GraphicsContext_P1__createGraphicsContext__Traits_P1_S,
"Create a graphics context for a specified set of traits. ",
"");
I_StaticMethod0(unsigned int, createNewContextID,
__unsigned_int__createNewContextID_S,
"Create a contextID for a new graphics context, this contextID is used to set up the osg::State associate with context. ",
"Automatically increments the usage count of the contextID to 1. ");
I_StaticMethod0(unsigned int, getMaxContextID,
__unsigned_int__getMaxContextID_S,
"Get the current max ContextID. ",
"");
I_StaticMethod1(void, incrementContextIDUsageCount, IN, unsigned int, contextID,
__void__incrementContextIDUsageCount__unsigned_int_S,
"Increment the usage count associate with a contextID. ",
"The usage count specifies how many graphics contexts a specific contextID is shared between. ");
I_StaticMethod1(void, decrementContextIDUsageCount, IN, unsigned int, contextID,
__void__decrementContextIDUsageCount__unsigned_int_S,
"Decrement the usage count associate with a contextID. ",
"Once the contextID goes to 0 the contextID is then free to be reused. ");
I_StaticMethod0(osg::GraphicsContext::GraphicsContexts, getAllRegisteredGraphicsContexts,
__GraphicsContexts__getAllRegisteredGraphicsContexts_S,
"Get all the registered graphics contexts. ",
"");
I_StaticMethod1(osg::GraphicsContext::GraphicsContexts, getRegisteredGraphicsContexts, IN, unsigned int, contextID,
__GraphicsContexts__getRegisteredGraphicsContexts__unsigned_int_S,
"Get all the registered graphics contexts associated with a specific contextID. ",
"");
I_StaticMethod2(void, setCompileContext, IN, unsigned int, contextID, IN, osg::GraphicsContext *, gc,
__void__setCompileContext__unsigned_int__GraphicsContext_P1_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getOrCreateCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getOrCreateCompileContext__unsigned_int_S,
"Get existing or create a new GraphicsContext to do background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getCompileContext__unsigned_int_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_ProtectedConstructor0(____GraphicsContext,
"",
"");