Added a concrete osg::DeleteHandler implementation which provides support for

retain objects for several frames before deleting them.  Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
This commit is contained in:
Robert Osfield
2007-02-02 12:41:13 +00:00
parent 158921574c
commit 6d9641a78b
11 changed files with 309 additions and 67 deletions

View File

@@ -280,6 +280,10 @@ SOURCE=..\..\src\osg\CullStack.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\DeleteHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\Depth.cpp
# End Source File
# Begin Source File
@@ -748,6 +752,10 @@ SOURCE=..\..\Include\Osg\CullStack
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\DeleteHandler
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Depth
# End Source File
# Begin Source File