Added a concrete osg::DeleteHandler implementation which provides support for

retain objects for several frames before deleting them.  Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
This commit is contained in:
Robert Osfield
2007-02-02 12:41:13 +00:00
parent 158921574c
commit 6d9641a78b
11 changed files with 309 additions and 67 deletions

126
src/osg/DeleteHandler.cpp Normal file
View File

@@ -0,0 +1,126 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/DeleteHandler>
#include <osg/Notify>
namespace osg
{
// specialzed smart pointer, used to get round auto_ptr<>'s lack of the destructor reseting itself to 0.
struct DeleteHandlerPointer
{
DeleteHandlerPointer():
_ptr(0) {}
DeleteHandlerPointer(DeleteHandler* ptr):
_ptr(ptr) {}
~DeleteHandlerPointer()
{
delete _ptr;
_ptr = 0;
}
inline DeleteHandlerPointer& operator = (DeleteHandler* ptr)
{
if (_ptr==ptr) return *this;
delete _ptr;
_ptr = ptr;
return *this;
}
void reset(DeleteHandler* ptr)
{
if (_ptr==ptr) return;
delete _ptr;
_ptr = ptr;
}
inline DeleteHandler& operator*() { return *_ptr; }
inline const DeleteHandler& operator*() const { return *_ptr; }
inline DeleteHandler* operator->() { return _ptr; }
inline const DeleteHandler* operator->() const { return _ptr; }
DeleteHandler* get() { return _ptr; }
const DeleteHandler* get() const { return _ptr; }
DeleteHandler* _ptr;
};
DeleteHandler::DeleteHandler(int numberOfFramesToRetainObjects):
_numFramesToRetainObjects(numberOfFramesToRetainObjects)
{
}
void DeleteHandler::flush()
{
typedef std::list<const osg::Referenced*> DeletionList;
DeletionList deletionList;
{
// gather all the objects to delete whilst holding the mutex to the _objectsToDelete
// list, but delete the objects outside this scoped lock so that if any objects deleted
// unref their children then no deadlock happens.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
int frameNumberToClearTo = _currentFrameNumber - _numFramesToRetainObjects;
ObjectsToDeleteList::iterator itr;
for(itr = _objectsToDelete.begin();
itr != _objectsToDelete.end();
++itr)
{
if (itr->first > frameNumberToClearTo) break;
deletionList.push_back(itr->second);
itr->second = 0;
}
_objectsToDelete.erase( _objectsToDelete.begin(), itr);
}
for(DeletionList::iterator ditr = deletionList.begin();
ditr != deletionList.end();
++ditr)
{
doDelete(*ditr);
}
}
void DeleteHandler::flushAll()
{
int temp = _numFramesToRetainObjects;
_numFramesToRetainObjects = 0;
flush();
_numFramesToRetainObjects = temp;
}
void DeleteHandler::requestDelete(const osg::Referenced* object)
{
if (_numFramesToRetainObjects==0) doDelete(object);
else
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_objectsToDelete.push_back(FrameNumberObjectPair(_currentFrameNumber,object));
}
}
}; // end of namespace osg

View File

@@ -33,6 +33,7 @@ CXXFILES =\
CullingSet.cpp\
CullSettings.cpp\
CullStack.cpp\
DeleteHandler.cpp\
Depth.cpp\
DisplaySettings.cpp\
Drawable.cpp\

View File

@@ -22,6 +22,8 @@
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Mutex>
#include <osg/DeleteHandler>
#ifndef OSG_JAVA_BUILD
namespace osg
@@ -177,43 +179,7 @@ void Referenced::setThreadSafeRefUnref(bool threadSafe)
}
}
/*
void Referenced::ref() const
{
if (_refMutex)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
++_refCount;
}
else
{
++_refCount;
}
}
void Referenced::unref() const
{
bool needDelete = false;
if (_refMutex)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
--_refCount;
needDelete = _refCount<=0;
}
else
{
--_refCount;
needDelete = _refCount<=0;
}
if (needDelete)
{
if (getDeleteHandler()) getDeleteHandler()->requestDelete(this);
else delete this;
}
}
*/
void Referenced::unref_nodelete() const
{
if (_refMutex)
@@ -257,6 +223,11 @@ void Referenced::removeObserver(Observer* observer)
}
}
void Referenced::deletUsingDeleteHandler() const
{
getDeleteHandler()->requestDelete(this);
}
}; // end of namespace osg
#endif //OSG_JAVA_BUILD