Added getlocaledecpoint() workaround for Android build of lua plugin

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14555 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-11-28 10:52:06 +00:00
parent 1c9993dd5d
commit 6d98c5460f
2 changed files with 9 additions and 5 deletions

View File

@@ -201,11 +201,6 @@ static void buffreplace (LexState *ls, char from, char to) {
}
#if !defined(getlocaledecpoint)
#define getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
#define buff2d(b,e) luaO_str2d(luaZ_buffer(b), luaZ_bufflen(b) - 1, e)
/*

View File

@@ -533,6 +533,15 @@
#endif /* } */
#if defined(__ANDROID__)
#define getlocaledecpoint() '.'
#elif !defined(getlocaledecpoint)
#define getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/* }================================================================== */