From Wang Rui, QWidgetImage class that enables QWidgets to be used as an interactive osg::Image that can be assigned to textures.
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include/osgQt/QWidgetImage
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52
include/osgQt/QWidgetImage
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef QWIDGETIMAGE
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#define QWIDGETIMAGE
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#include <osg/Image>
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#include <osgQt/QGraphicsViewAdapter>
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namespace osgQt
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{
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class OSGQT_EXPORT QWidgetImage : public osg::Image
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{
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public:
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QWidgetImage( QWidget* widget=0 );
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QWidget* getQWidget() { return _widget; }
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QGraphicsViewAdapter* getQGraphicsViewAdapter() { return _adapter; }
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void focusWidget(bool focus);
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void clearWriteBuffer();
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void render();
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virtual void setFrameLastRendered(const osg::FrameStamp* frameStamp);
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virtual bool sendPointerEvent(int x, int y, int buttonMask);
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virtual bool sendKeyEvent(int key, bool keyDown);
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protected:
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QPointer<QGraphicsViewAdapter> _adapter;
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QPointer<QWidget> _widget;
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};
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}
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#endif
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