Introduced beginings of osgVolume NodeKit.

This commit is contained in:
Robert Osfield
2008-09-16 15:32:23 +00:00
parent 28af7882f5
commit 6ea2adf1f5
9 changed files with 473 additions and 143 deletions

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include/osgVolume/Export Normal file
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVOLUME_EXPORT_
#define OSGVOLUME_EXPORT_ 1
#if defined(_MSC_VER)
#pragma warning( disable : 4244 )
#pragma warning( disable : 4251 )
#pragma warning( disable : 4267 )
#pragma warning( disable : 4275 )
#pragma warning( disable : 4290 )
#pragma warning( disable : 4786 )
#pragma warning( disable : 4305 )
#pragma warning( disable : 4996 )
#endif
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__)
# if defined( OSG_LIBRARY_STATIC )
# define OSGVOLUME_EXPORT
# elif defined( OSGVOLUME_LIBRARY )
# define OSGVOLUME_EXPORT __declspec(dllexport)
# else
# define OSGVOLUME_EXPORT __declspec(dllimport)
# endif
#else
# define OSGVOLUME_EXPORT
#endif
/**
\namespace osgVolume
The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering.
*/
#endif

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVOLUME_IMAGEUTILS
#define OSGVOLUME_IMAGEUTILS 1
#include <osgVolume/Export>
#include <osg/Image>
namespace osgVolume {
template <typename T, class O>
void _readRow(unsigned int num, GLenum pixelFormat, const T* data,float scale, O& operation)
{
switch(pixelFormat)
{
case(GL_LUMINANCE): { for(unsigned int i=0;i<num;++i) { float l = float(*data++)*scale; operation.luminance(l); } } break;
case(GL_ALPHA): { for(unsigned int i=0;i<num;++i) { float a = float(*data++)*scale; operation.alpha(a); } } break;
case(GL_LUMINANCE_ALPHA): { for(unsigned int i=0;i<num;++i) { float l = float(*data++)*scale; float a = float(*data++)*scale; operation.luminance_alpha(l,a); } } break;
case(GL_RGB): { for(unsigned int i=0;i<num;++i) { float r = float(*data++)*scale; float g = float(*data++)*scale; float b = float(*data++)*scale; operation.rgb(r,g,b); } } break;
case(GL_RGBA): { for(unsigned int i=0;i<num;++i) { float r = float(*data++)*scale; float g = float(*data++)*scale; float b = float(*data++)*scale; float a = float(*data++)*scale; operation.rgba(r,g,b,a); } } break;
case(GL_BGR): { for(unsigned int i=0;i<num;++i) { float b = float(*data++)*scale; float g = float(*data++)*scale; float r = float(*data++)*scale; operation.rgb(r,g,b); } } break;
case(GL_BGRA): { for(unsigned int i=0;i<num;++i) { float b = float(*data++)*scale; float g = float(*data++)*scale; float r = float(*data++)*scale; float a = float(*data++)*scale; operation.rgba(r,g,b,a); } } break;
}
}
template <class O>
void readRow(unsigned int num, GLenum pixelFormat, GLenum dataType, const unsigned char* data, O& operation)
{
switch(dataType)
{
case(GL_BYTE): _readRow(num,pixelFormat, (const char*)data, 1.0f/128.0f, operation); break;
case(GL_UNSIGNED_BYTE): _readRow(num,pixelFormat, (const unsigned char*)data, 1.0f/255.0f, operation); break;
case(GL_SHORT): _readRow(num,pixelFormat, (const short*) data, 1.0f/32768.0f, operation); break;
case(GL_UNSIGNED_SHORT): _readRow(num,pixelFormat, (const unsigned short*)data, 1.0f/65535.0f, operation); break;
case(GL_INT): _readRow(num,pixelFormat, (const int*) data, 1.0f/2147483648.0f, operation); break;
case(GL_UNSIGNED_INT): _readRow(num,pixelFormat, (const unsigned int*) data, 1.0f/4294967295.0f, operation); break;
case(GL_FLOAT): _readRow(num,pixelFormat, (const float*) data, 1.0f, operation); break;
}
}
template <class O>
void readImage(const osg::Image* image, O& operation)
{
if (!image) return;
for(int r=0;r<image->r();++r)
{
for(int t=0;t<image->t();++t)
{
readRow(image->s(), image->getPixelFormat(), image->getDataType(), image->data(0,t,r), operation);
}
}
}
// example ModifyOperator
// struct ModifyOperator
// {
// inline void luminance(float& l) const {}
// inline void alpha(float& a) const {}
// inline void luminance_alpha(float& l,float& a) const {}
// inline void rgb(float& r,float& g,float& b) const {}
// inline void rgba(float& r,float& g,float& b,float& a) const {}
// };
template <typename T, class M>
void _modifyRow(unsigned int num, GLenum pixelFormat, T* data,float scale, const M& operation)
{
float inv_scale = 1.0f/scale;
switch(pixelFormat)
{
case(GL_LUMINANCE): { for(unsigned int i=0;i<num;++i) { float l = float(*data)*scale; operation.luminance(l); *data++ = T(l*inv_scale); } } break;
case(GL_ALPHA): { for(unsigned int i=0;i<num;++i) { float a = float(*data)*scale; operation.alpha(a); *data++ = T(a*inv_scale); } } break;
case(GL_LUMINANCE_ALPHA): { for(unsigned int i=0;i<num;++i) { float l = float(*data)*scale; float a = float(*(data+1))*scale; operation.luminance_alpha(l,a); *data++ = T(l*inv_scale); *data++ = T(a*inv_scale); } } break;
case(GL_RGB): { for(unsigned int i=0;i<num;++i) { float r = float(*data)*scale; float g = float(*(data+1))*scale; float b = float(*(data+2))*scale; operation.rgb(r,g,b); *data++ = T(r*inv_scale); *data++ = T(g*inv_scale); *data++ = T(b*inv_scale); } } break;
case(GL_RGBA): { for(unsigned int i=0;i<num;++i) { float r = float(*data)*scale; float g = float(*(data+1))*scale; float b = float(*(data+2))*scale; float a = float(*(data+3))*scale; operation.rgba(r,g,b,a); *data++ = T(r*inv_scale); *data++ = T(g*inv_scale); *data++ = T(g*inv_scale); *data++ = T(a*inv_scale); } } break;
case(GL_BGR): { for(unsigned int i=0;i<num;++i) { float b = float(*data)*scale; float g = float(*(data+1))*scale; float r = float(*(data+2))*scale; operation.rgb(r,g,b); *data++ = T(b*inv_scale); *data++ = T(g*inv_scale); *data++ = T(r*inv_scale); } } break;
case(GL_BGRA): { for(unsigned int i=0;i<num;++i) { float b = float(*data)*scale; float g = float(*(data+1))*scale; float r = float(*(data+2))*scale; float a = float(*(data+3))*scale; operation.rgba(r,g,b,a); *data++ = T(g*inv_scale); *data++ = T(b*inv_scale); *data++ = T(r*inv_scale); *data++ = T(a*inv_scale); } } break;
}
}
template <class M>
void modifyRow(unsigned int num, GLenum pixelFormat, GLenum dataType, unsigned char* data, const M& operation)
{
switch(dataType)
{
case(GL_BYTE): _modifyRow(num,pixelFormat, (char*)data, 1.0f/128.0f, operation); break;
case(GL_UNSIGNED_BYTE): _modifyRow(num,pixelFormat, (unsigned char*)data, 1.0f/255.0f, operation); break;
case(GL_SHORT): _modifyRow(num,pixelFormat, (short*) data, 1.0f/32768.0f, operation); break;
case(GL_UNSIGNED_SHORT): _modifyRow(num,pixelFormat, (unsigned short*)data, 1.0f/65535.0f, operation); break;
case(GL_INT): _modifyRow(num,pixelFormat, (int*) data, 1.0f/2147483648.0f, operation); break;
case(GL_UNSIGNED_INT): _modifyRow(num,pixelFormat, (unsigned int*) data, 1.0f/4294967295.0f, operation); break;
case(GL_FLOAT): _modifyRow(num,pixelFormat, (float*) data, 1.0f, operation); break;
}
}
template <class M>
void modifyImage(osg::Image* image, const M& operation)
{
if (!image) return;
for(int r=0;r<image->r();++r)
{
for(int t=0;t<image->t();++t)
{
modifyRow(image->s(), image->getPixelFormat(), image->getDataType(), image->data(0,t,r), operation);
}
}
}
/** Compute the min max colour values in the image.*/
extern OSGVOLUME_EXPORT bool computeMinMax(const osg::Image* image, osg::Vec4& min, osg::Vec4& max);
/** Compute the min max colour values in the image.*/
extern OSGVOLUME_EXPORT bool offsetAndScaleImage(osg::Image* image, const osg::Vec4& offset, const osg::Vec4& scale);
}
#endif

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVOLUME_VERSION
#define OSGVOLUME_VERSION 1
#include <osgVolume/Export>
extern "C" {
/**
* osgVolumeGetVersion() returns the library version number.
* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgVolumeGetVersion.
*
* This C function can be also used to check for the existence of the OpenSceneGraph
* library using autoconf and its m4 macro AC_CHECK_LIB.
*
* Here is the code to add to your configure.in:
\verbatim
#
# Check for the OpenSceneGraph (OSG) Volume library
#
AC_CHECK_LIB(osg, osgVolumeGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph Volume library not found. See http://www.openscenegraph.org)],)
\endverbatim
*/
extern OSGVOLUME_EXPORT const char* osgVolumeGetVersion();
/**
* osgVolumeGetLibraryName() returns the library name in human friendly form.
*/
extern OSGVOLUME_EXPORT const char* osgVolumeGetLibraryName();
}
#endif