Standardized use of GL_HALF_FLOAT_NV and GL_HALF_FLOAT_ARB to GL_HALF_FLOAT

This commit is contained in:
Robert Osfield
2013-01-31 16:26:06 +00:00
parent 9bc3b3316a
commit 6ec15736cd
5 changed files with 12 additions and 20 deletions

View File

@@ -653,7 +653,7 @@ unsigned int Image::computePixelSizeInBits(GLenum format,GLenum type)
case(GL_BYTE):
case(GL_UNSIGNED_BYTE): return 8*computeNumComponents(format);
case(GL_HALF_FLOAT_NV):
case(GL_HALF_FLOAT):
case(GL_SHORT):
case(GL_UNSIGNED_SHORT): return 16*computeNumComponents(format);
@@ -1651,7 +1651,7 @@ bool Image::isImageTranslucent() const
0xc0000000u, 1))
return true;
break;
case(GL_HALF_FLOAT_NV):
case(GL_HALF_FLOAT):
if (_findLowerAlphaValueInRow(s(), (unsigned short*)d + offset,
(unsigned short)0x3c00, delta))
return true;