Added DataVariance enum and set/get fields to osg::Object to help identify

which objects have values that vary over the lifetime of the object (DYNAMIC)
and ones that do not vary (STATIC).  Removed the equivalent code in
osg::Transform, StateSet and StateAttribute, as these are now encompassed
by the new DataVariance field.

Removed MatrixMode enum from Matrix, and associated fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not providing
any useful functionality, but made the interface more complex (MatrixMode
was an experimental API)

Added ReferenceFrame field to osg::Transform which allows users to specify
transforms that are relative to their parents (the default, and previous behavior)
or absolute reference frame, which can be used for HUD's, camera relative
light sources etc etc.  Note, the view frustum culling for absolute Transform
are disabled, and all their parents up to the root are also automatically
have view frustum culling disabled.  However, once passed an absolute Transform
node culling will return to its default state of on, so you can still cull
underneath an absolute transform, its only the culling above which is disabled.
This commit is contained in:
Robert Osfield
2002-04-11 23:20:23 +00:00
parent e85e5a6ce6
commit 6ed233d0d2
18 changed files with 202 additions and 175 deletions

View File

@@ -50,7 +50,7 @@ Node* OrientationConverter::convert( Node *node )
osg::Group* root = new osg::Group;
osg::Transform* transform = new osg::Transform;
transform->setType(osg::Transform::STATIC);
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix( C * R * S * T );
root->addChild(transform);

View File

@@ -2,11 +2,10 @@
#include <math.h>
#include <osg/Group>
#include <osg/BoundingBox>
#include <osg/Transform>
#include <algorithm>
#define square(x) ((x)*(x))
using namespace osg;
Group::Group()
@@ -202,6 +201,10 @@ const bool Group::computeBound() const
_bsphere.init();
if (_children.empty()) return false;
// note, special handling of the case when a child is an Transform,
// such that only Transforms which are relative to their parents coordinates frame (i.e this group)
// are handled, Transform relative to and absolute reference frame are ignored.
BoundingBox bb;
bb.init();
ChildList::const_iterator itr;
@@ -209,7 +212,11 @@ const bool Group::computeBound() const
itr!=_children.end();
++itr)
{
bb.expandBy((*itr)->getBound());
const osg::Transform* transform = dynamic_cast<const osg::Transform*>(itr->get());
if (!transform || transform->getReferenceFrame()==osg::Transform::RELATIVE_TO_PARENTS)
{
bb.expandBy((*itr)->getBound());
}
}
if (!bb.isValid()) return false;
@@ -220,7 +227,11 @@ const bool Group::computeBound() const
itr!=_children.end();
++itr)
{
_bsphere.expandRadiusBy((*itr)->getBound());
const osg::Transform* transform = dynamic_cast<const osg::Transform*>(itr->get());
if (!transform || transform->getReferenceFrame()==osg::Transform::RELATIVE_TO_PARENTS)
{
_bsphere.expandRadiusBy((*itr)->getBound());
}
}
return true;

View File

@@ -57,14 +57,12 @@ class TransformVisitor : public NodeVisitor
};
MatrixMode _matrixMode;
CoordMode _coordMode;
Matrix& _matrix;
NodeVisitor* _nodeVisitor;
TransformVisitor(Matrix& matrix,MatrixMode matrixMode,CoordMode coordMode,NodeVisitor* nv):
TransformVisitor(Matrix& matrix,CoordMode coordMode,NodeVisitor* nv):
NodeVisitor(),
_matrixMode(matrixMode),
_coordMode(coordMode),
_matrix(matrix),
_nodeVisitor(nv)
@@ -72,51 +70,44 @@ class TransformVisitor : public NodeVisitor
virtual void apply(Transform& transform)
{
bool applyTransform =
(_matrixMode==transform.getMatrixMode()) ||
(_matrixMode==MODELVIEW && (transform.getMatrixMode()==MODEL || transform.getMatrixMode()==VIEW));
if (applyTransform)
if (_coordMode==LOCAL_TO_WORLD)
{
if (_coordMode==LOCAL_TO_WORLD)
{
osg::Matrix localToWorldMat;
transform.getLocalToWorldMatrix(localToWorldMat,_nodeVisitor);
_matrix.preMult(localToWorldMat);
}
else // worldToLocal
{
osg::Matrix worldToLocalMat;
transform.getWorldToLocalMatrix(worldToLocalMat,_nodeVisitor);
_matrix.postMult(worldToLocalMat);
}
osg::Matrix localToWorldMat;
transform.getLocalToWorldMatrix(localToWorldMat,_nodeVisitor);
_matrix.preMult(localToWorldMat);
}
else // worldToLocal
{
osg::Matrix worldToLocalMat;
transform.getWorldToLocalMatrix(worldToLocalMat,_nodeVisitor);
_matrix.postMult(worldToLocalMat);
}
}
};
const bool NodeVisitor::getLocalToWorldMatrix(Matrix& matrix, MatrixMode mode, Node* node)
const bool NodeVisitor::getLocalToWorldMatrix(Matrix& matrix, Node* node)
{
TransformVisitor tv(matrix,mode,TransformVisitor::LOCAL_TO_WORLD,this);
TransformVisitor tv(matrix,TransformVisitor::LOCAL_TO_WORLD,this);
for(NodePath::iterator itr=_nodePath.begin();
itr!=_nodePath.end();
++itr)
{
if (*itr==node) return true; // don't account for matrix attached to specofied node
if (*itr==node) return true; // don't account for matrix attached to specified node
(*itr)->accept(tv);
}
return true;
}
const bool NodeVisitor::getWorldToLocalMatrix(Matrix& matrix, MatrixMode mode, Node* node)
const bool NodeVisitor::getWorldToLocalMatrix(Matrix& matrix, Node* node)
{
TransformVisitor tv(matrix,mode,TransformVisitor::WORLD_TO_LOCAL,this);
TransformVisitor tv(matrix,TransformVisitor::WORLD_TO_LOCAL,this);
for(NodePath::iterator itr=_nodePath.begin();
itr!=_nodePath.end();
++itr)
{
if (*itr==node) return true; // don't account for matrix attached to specofied node
if (*itr==node) return true; // don't account for matrix attached to specified node
(*itr)->accept(tv);
}
return true;

View File

@@ -14,5 +14,6 @@ Referenced::~Referenced()
}
Object::Object(const Object&,const CopyOp&):
Referenced() {}
Object::Object(const Object& obj,const CopyOp&):
Referenced(),
_dataVariance(obj._dataVariance) {}

View File

@@ -8,33 +8,36 @@ PositionAttitudeTransform::PositionAttitudeTransform()
const bool PositionAttitudeTransform::computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor*) const
{
if (_mode==MODEL || _mode==MODELVIEW)
if (_referenceFrame==RELATIVE_TO_PARENTS)
{
osg::Matrix tmp;
tmp.makeRotate(_attitude);
tmp.setTrans(_position);
matrix.preMult(tmp);
}
else // absolute
{
matrix.makeRotate(_attitude);
matrix.setTrans(_position);
return true;
}
else // _mode==VIEW
{
matrix.makeTranslate(-_position);
matrix.postMult(osg::Matrix::rotate(_attitude.inverse()));
return true;
}
return true;
}
const bool PositionAttitudeTransform::computeWorldToLocalMatrix(Matrix& matrix,NodeVisitor*) const
{
if (_mode==MODEL || _mode==MODELVIEW)
if (_referenceFrame==RELATIVE_TO_PARENTS)
{
osg::Matrix tmp;
tmp.makeTranslate(-_position);
tmp.postMult(osg::Matrix::rotate(_attitude.inverse()));
matrix.postMult(tmp);
}
else // absolute
{
matrix.makeTranslate(-_position);
matrix.postMult(osg::Matrix::rotate(_attitude.inverse()));
return true;
}
else // _mode==VIEW
{
matrix.makeRotate(_attitude);
matrix.setTrans(_position);
return true;
}
return true;
}

View File

@@ -16,8 +16,9 @@ using namespace osg;
StateSet::StateSet()
{
setDataVariance(osg::StateAttribute::STATIC);
_renderingHint = DEFAULT_BIN;
_datatype = osg::StateAttribute::STATIC;
setRendingBinToInherit();
}
@@ -41,7 +42,6 @@ StateSet::StateSet(const StateSet& rhs,const CopyOp& copyop):Object(rhs,copyop)
_binMode = rhs._binMode;
_binNum = rhs._binNum;
_binName = rhs._binName;
_datatype = rhs._datatype;
}
StateSet::~StateSet()

View File

@@ -4,8 +4,7 @@ using namespace osg;
Transform::Transform()
{
_type = DYNAMIC;
_mode = MODEL;
_referenceFrame = RELATIVE_TO_PARENTS;
_matrix = osgNew Matrix;
_inverse = osgNew Matrix;
@@ -14,9 +13,8 @@ Transform::Transform()
Transform::Transform(const Transform& transform,const CopyOp& copyop):
Group(transform,copyop),
_type(transform._type),
_mode(transform._mode),
_computeTransformCallback(_computeTransformCallback),
_referenceFrame(transform._referenceFrame),
_matrix(osgNew Matrix(*transform._matrix)),
_inverse(osgNew Matrix(*transform._inverse)),
_inverseDirty(transform._inverseDirty)
@@ -25,8 +23,7 @@ Transform::Transform(const Transform& transform,const CopyOp& copyop):
Transform::Transform(const Matrix& mat )
{
_type = DYNAMIC;
_mode = MODEL;
_referenceFrame = RELATIVE_TO_PARENTS;
_matrix = osgNew Matrix(mat);
_inverse = osgNew Matrix();
@@ -38,6 +35,17 @@ Transform::~Transform()
{
}
void Transform::setReferenceFrame(ReferenceFrame rf)
{
if (_referenceFrame == rf) return;
_referenceFrame = rf;
// switch off culling if transform is absolute.
if (_referenceFrame==ABSOLUTE) setCullingActive(false);
else setCullingActive(true);
}
const bool Transform::computeBound() const
{
if (!Group::computeBound()) return false;
@@ -45,41 +53,36 @@ const bool Transform::computeBound() const
// note, NULL pointer for NodeVisitor, so compute's need
// to handle this case gracefully, normally this should not be a problem.
Matrix l2w;
if (_mode!=PROJECTION && getLocalToWorldMatrix(l2w,NULL))
{
Vec3 xdash = _bsphere._center;
xdash.x() += _bsphere._radius;
xdash = xdash*l2w;
getLocalToWorldMatrix(l2w,NULL);
Vec3 ydash = _bsphere._center;
ydash.y() += _bsphere._radius;
ydash = ydash*l2w;
Vec3 xdash = _bsphere._center;
xdash.x() += _bsphere._radius;
xdash = xdash*l2w;
Vec3 zdash = _bsphere._center;
zdash.y() += _bsphere._radius;
zdash = zdash*l2w;
Vec3 ydash = _bsphere._center;
ydash.y() += _bsphere._radius;
ydash = ydash*l2w;
_bsphere._center = _bsphere._center*l2w;
Vec3 zdash = _bsphere._center;
zdash.y() += _bsphere._radius;
zdash = zdash*l2w;
xdash -= _bsphere._center;
float len_xdash = xdash.length();
_bsphere._center = _bsphere._center*l2w;
ydash -= _bsphere._center;
float len_ydash = ydash.length();
xdash -= _bsphere._center;
float len_xdash = xdash.length();
zdash -= _bsphere._center;
float len_zdash = zdash.length();
ydash -= _bsphere._center;
float len_ydash = ydash.length();
_bsphere._radius = len_xdash;
if (_bsphere._radius<len_ydash) _bsphere._radius = len_ydash;
if (_bsphere._radius<len_zdash) _bsphere._radius = len_zdash;
zdash -= _bsphere._center;
float len_zdash = zdash.length();
_bsphere._radius = len_xdash;
if (_bsphere._radius<len_ydash) _bsphere._radius = len_ydash;
if (_bsphere._radius<len_zdash) _bsphere._radius = len_zdash;
return true;
return true;
}
else
{
_bsphere.init();
return false;
}
}

View File

@@ -603,7 +603,7 @@ osg::Node* ConvertFromFLT::visitDOF(osg::Group* osgParent, DofRecord* rec)
visitPrimaryNode(transform, (PrimNodeRecord*)rec);
transform->setName(rec->getData()->szIdent);
transform->setType(osg::Transform::DYNAMIC);
transform->setDataVariance(osg::Object::DYNAMIC);
// note for Judd (and others) shouldn't there be code in here to set up the transform matrix?
// as a transform with an identity matrix is effectively only a
@@ -1179,7 +1179,7 @@ osg::Node* ConvertFromFLT::visitMatrix(osg::Group* osgParent, MatrixRecord* rec)
pos *= (float)_unitScale;
m *= osg::Matrix::translate(pos);
transform->setType(osg::Transform::STATIC);
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(m);
osgParent->addChild(transform);

View File

@@ -8,8 +8,8 @@ using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
// bool Object_readLocalData(Object& obj, Input& fr);
// bool Object_writeLocalData(const Object& obj, Output& fw);
bool Object_readLocalData(Object& obj, Input& fr);
bool Object_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
// note, Object doesn't currently require any read and write.
@@ -18,6 +18,41 @@ RegisterDotOsgWrapperProxy g_ObjectProxy
/*new osg::Object*/NULL,
"Object",
"Object",
NULL,
NULL
&Object_readLocalData,
&Object_writeLocalData
);
bool Object_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
if (fr[0].matchWord("DataVariance"))
{
if (fr[1].matchWord("DYNAMIC"))
{
obj.setDataVariance(osg::Object::DYNAMIC);
fr +=2 ;
iteratorAdvanced = true;
}
else if (fr[1].matchWord("STATIC"))
{
obj.setDataVariance(osg::Object::STATIC);
fr +=2 ;
iteratorAdvanced = true;
}
}
return iteratorAdvanced;
}
bool Object_writeLocalData(const Object& obj, Output& fw)
{
switch(obj.getDataVariance())
{
case(osg::Object::STATIC): fw.indent() << "DataVariance STATIC" << std::endl;break;
default: fw.indent() << "DataVariance DYNAMIC" << std::endl;break;
}
return true;
}

View File

@@ -44,13 +44,15 @@ bool Transform_readLocalData(Object& obj, Input& fr)
{
if (fr[1].matchWord("DYNAMIC"))
{
transform.setType(osg::Transform::DYNAMIC);
transform.setDataVariance(osg::Object::DYNAMIC);
fr +=2 ;
iteratorAdvanced = true;
}
else if (fr[1].matchWord("STATIC"))
{
transform.setType(osg::Transform::STATIC);
transform.setDataVariance(osg::Object::STATIC);
fr +=2 ;
iteratorAdvanced = true;
}
}
@@ -75,12 +77,6 @@ bool Transform_writeLocalData(const Object& obj, Output& fw)
{
const Transform& transform = static_cast<const Transform&>(obj);
switch(transform.getType())
{
case(osg::Transform::STATIC): fw.indent() << "Type STATIC" << std::endl;break;
default: fw.indent() << "Type DYNAMIC" << std::endl;break;
}
fw.writeObject(transform.getMatrix());
return true;

View File

@@ -577,8 +577,8 @@ void CullVisitor::apply(Transform& node)
if (node_state) pushStateSet(node_state);
ref_ptr<osg::Matrix> matrix = createOrReuseMatrix();
*matrix = *getCurrentMatrix();
node.getLocalToWorldMatrix(*matrix,this);
matrix->postMult(*getCurrentMatrix());
pushModelViewMatrix(matrix.get());
traverse(node);

View File

@@ -129,7 +129,7 @@ void Optimizer::StateVisitor::addStateSet(osg::StateSet* stateset,osg::Object* o
void Optimizer::StateVisitor::apply(osg::Node& node)
{
osg::StateSet* ss = node.getStateSet();
if (ss && ss->getDataType()==osg::StateAttribute::STATIC) addStateSet(ss,&node);
if (ss && ss->getDataVariance()==osg::Object::STATIC) addStateSet(ss,&node);
traverse(node);
}
@@ -137,14 +137,14 @@ void Optimizer::StateVisitor::apply(osg::Node& node)
void Optimizer::StateVisitor::apply(osg::Geode& geode)
{
osg::StateSet* ss = geode.getStateSet();
if (ss && ss->getDataType()==osg::StateAttribute::STATIC) addStateSet(ss,&geode);
if (ss && ss->getDataVariance()==osg::Object::STATIC) addStateSet(ss,&geode);
for(int i=0;i<geode.getNumDrawables();++i)
{
osg::Drawable* drawable = geode.getDrawable(i);
if (drawable)
{
ss = drawable->getStateSet();
if (ss && ss->getDataType()==osg::StateAttribute::STATIC) addStateSet(ss,drawable);
if (ss && ss->getDataVariance()==osg::Object::STATIC) addStateSet(ss,drawable);
}
}
}
@@ -172,7 +172,7 @@ void Optimizer::StateVisitor::optimize()
aitr!=attributes.end();
++aitr)
{
if (aitr->second.first->getDataType()==osg::StateAttribute::STATIC)
if (aitr->second.first->getDataVariance()==osg::Object::STATIC)
{
_attributeToStateSetMap[aitr->second.first.get()].insert(sitr->first);
}
@@ -328,7 +328,7 @@ void Optimizer::FlattenStaticTransformsVisitor::apply(osg::LOD& lod)
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Transform& transform)
{
if (_ignoreDynamicTransforms && transform.getType()==osg::Transform::DYNAMIC)
if (_ignoreDynamicTransforms && transform.getDataVariance()==osg::Object::DYNAMIC)
{
// simple traverse the children as if this Transform didn't exist.
traverse(transform);