Fixed bug in osg::Node::isCullingActive().
Rnabled the automatic selection of the animation path if one is specified on the commandline in sgv.
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@@ -153,7 +153,7 @@ class SG_EXPORT Node : public Object
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/** Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal.
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* note, return true only if no children have culling disabled, and the local _cullingActive flag is true.*/
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inline bool isCullingActive() const { return _numChildrenWithCullingDisabled==0 && _cullingActive && _bsphere.valid(); }
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inline bool isCullingActive() const { return _numChildrenWithCullingDisabled==0 && _cullingActive && getBound().valid(); }
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/** Get the number of Children of this node which are or have OccluderNode's.*/
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inline unsigned int getNumChildrenWithOccluderNodes() const { return _numChildrenWithOccluderNodes; }
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