Added reference to osgstereomatch example to osgmultiplerendertargets.

Added usage example use OpenSceneGraph-Data/Images examples
This commit is contained in:
Robert Osfield
2008-04-11 13:04:21 +00:00
parent 52c9acade3
commit 6fed4022a6
2 changed files with 18 additions and 4 deletions

View File

@@ -34,6 +34,14 @@
#include <iostream>
//
// Below is relatively straight forward example of use OpenGL multiple render targets extension
// to FrameBufferObjects/GLSL shaders.
//
// Another, more sophisticated MRT example can be found in the osgstereomatch example.
//
// The callback modifies an input image.
struct MyCameraPostDrawCallback : public osg::Camera::DrawCallback
{