Added reference to osgstereomatch example to osgmultiplerendertargets.
Added usage example use OpenSceneGraph-Data/Images examples
This commit is contained in:
@@ -34,6 +34,14 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
//
|
||||
// Below is relatively straight forward example of use OpenGL multiple render targets extension
|
||||
// to FrameBufferObjects/GLSL shaders.
|
||||
//
|
||||
// Another, more sophisticated MRT example can be found in the osgstereomatch example.
|
||||
//
|
||||
|
||||
|
||||
// The callback modifies an input image.
|
||||
struct MyCameraPostDrawCallback : public osg::Camera::DrawCallback
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user