From 7004dc0ba20795fd7433b207e13e74555ac946f0 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 13 Jul 2006 09:12:49 +0000 Subject: [PATCH] Fixed typos. --- NEWS.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/NEWS.txt b/NEWS.txt index 771e173ea..74e406412 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -1,17 +1,17 @@ OSG News ======== -!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shader Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. +!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. AYRSHIRE, Scotland - July 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1, -the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems. +the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems. The OpenSceneGraph-1.1 release introduces: * Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading. -* Support for OpenGL Shander Language uniform arrays -* New precipition particle effects that leverage the OpenGL Shader Language to provide high performance and high image quality rendering of rain and snow effects. -* New OpenFlight loader with support for version 16.1, including OpenGL Shader Language support. +* Support for OpenGL Shading Language uniform arrays +* New precipition particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects. +* New OpenFlight loader with support for version 16.1, including OpenGL Shading Language support. * New Quake3 BSP loader * TerraPage loader updated to latest terrapage code base, version 2.2. * New outline and drop shadow support for osgText.