Removed ParallelSplitShadowMap as its currently a non op.

This commit is contained in:
Robert Osfield
2007-06-13 09:56:12 +00:00
parent 938ab8b59f
commit 7016db5f26
11 changed files with 5 additions and 179 deletions

View File

@@ -1,41 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGSHADOW_PARALLELSPLITSHADOWMAP
#define OSGSHADOW_PARALLELSPLITSHADOWMAP 1
#include <osg/Camera>
#include <osgShadow/ShadowTechnique>
namespace osgShadow {
/** ShadowedTexture provides an implementation of shadow textures.*/
class OSGSHADOW_EXPORT ParallelSplitShadowMap : public ShadowTechnique
{
public :
ParallelSplitShadowMap();
ParallelSplitShadowMap(const ParallelSplitShadowMap& es, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgShadow, ParallelSplitShadowMap);
protected :
virtual ~ParallelSplitShadowMap() {}
};
}
#endif