Removed ParallelSplitShadowMap as its currently a non op.

This commit is contained in:
Robert Osfield
2007-06-13 09:56:12 +00:00
parent 938ab8b59f
commit 7016db5f26
11 changed files with 5 additions and 179 deletions

View File

@@ -10,7 +10,6 @@ SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/Export
${HEADER_PATH}/OccluderGeometry
${HEADER_PATH}/ParallelSplitShadowMap
${HEADER_PATH}/ShadowMap
${HEADER_PATH}/ShadowTechnique
${HEADER_PATH}/ShadowTexture
@@ -24,7 +23,6 @@ ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
OccluderGeometry.cpp
ParallelSplitShadowMap.cpp
ShadowMap.cpp
ShadowTechnique.cpp
ShadowTexture.cpp

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@@ -1,27 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgShadow/ParallelSplitShadowMap>
#include <osg/Notify>
using namespace osgShadow;
ParallelSplitShadowMap::ParallelSplitShadowMap()
{
osg::notify(osg::NOTICE)<<"Warning: osgShadow::ParallelSplitShadowMap technique not implemented yet."<<std::endl;
}
ParallelSplitShadowMap::ParallelSplitShadowMap(const ParallelSplitShadowMap& copy, const osg::CopyOp& copyop):
ShadowTechnique(copy,copyop)
{
}

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@@ -51,7 +51,6 @@ static const char fragmentShaderSource_withBaseTexture[] =
ShadowMap::ShadowMap():
_textureUnit(1)
{
osg::notify(osg::NOTICE)<<"Warning: osgShadow::ShadowMap technique is in development."<<std::endl;
}
ShadowMap::ShadowMap(const ShadowMap& copy, const osg::CopyOp& copyop):

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@@ -22,7 +22,6 @@ using namespace osgShadow;
ShadowTexture::ShadowTexture():
_textureUnit(1)
{
osg::notify(osg::NOTICE)<<"Warning: osgShadow::ShadowTexture technique is in development."<<std::endl;
}
ShadowTexture::ShadowTexture(const ShadowTexture& copy, const osg::CopyOp& copyop):

View File

@@ -39,7 +39,7 @@ ShadowVolume::ShadowVolume():
{
// _drawMode = osgShadow::ShadowVolumeGeometry::GEOMETRY;
osg::notify(osg::NOTICE)<<"Warning: osgShadow::ShadowVolume technique in development."<<std::endl;
osg::notify(osg::NOTICE)<<"Warning: osgShadow::ShadowVolume technique is still in development, with current limitations that make it unsuitable for deployment. Please contact the osg-users for an update of developements."<<std::endl;
}
ShadowVolume::ShadowVolume(const ShadowVolume& sv, const osg::CopyOp& copyop):