Initial revision
This commit is contained in:
220
src/osgPlugins/flt/VertexPoolRecords.cpp
Normal file
220
src/osgPlugins/flt/VertexPoolRecords.cpp
Normal file
@@ -0,0 +1,220 @@
|
||||
// VertexPoolRecords.cpp
|
||||
|
||||
#include "flt.h"
|
||||
#include "Registry.h"
|
||||
#include "VertexPoolRecords.h"
|
||||
|
||||
|
||||
using namespace flt;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// VertexPaletteRecord
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
RegisterRecordProxy<VertexPaletteRecord> g_VertexPaletteProxy;
|
||||
|
||||
|
||||
VertexPaletteRecord::VertexPaletteRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
VertexPaletteRecord::~VertexPaletteRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
// virtual
|
||||
void VertexPaletteRecord::endian()
|
||||
{
|
||||
SVertexTableHeader *pVertexTableHeader = (SVertexTableHeader*)getData();
|
||||
|
||||
ENDIAN( pVertexTableHeader->diVertexTableLength );
|
||||
}
|
||||
|
||||
|
||||
|
||||
ostream& operator << (ostream& output, const VertexPaletteRecord& rec)
|
||||
{
|
||||
output << rec.className();
|
||||
return output; // to enable cascading
|
||||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// VertexRecord
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
RegisterRecordProxy<VertexRecord> g_VertexProxy;
|
||||
|
||||
|
||||
VertexRecord::VertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
VertexRecord::~VertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
// virtual
|
||||
void VertexRecord::endian()
|
||||
{
|
||||
SVertex *pVertex = (SVertex*)getData();
|
||||
|
||||
ENDIAN( pVertex->swColor );
|
||||
ENDIAN( pVertex->swFlags );
|
||||
pVertex->Coord.endian();
|
||||
ENDIAN( pVertex->dwVertexColorIndex );
|
||||
}
|
||||
|
||||
|
||||
ostream& operator << (ostream& output, const VertexRecord& rec)
|
||||
{
|
||||
output << rec.className() << " "
|
||||
<< rec.getData()->swFlags << " "
|
||||
<< rec.getData()->Coord;
|
||||
return output; // to enable cascading
|
||||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NormalVertexRecord
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
RegisterRecordProxy<NormalVertexRecord> g_NormalVertexProxy;
|
||||
|
||||
|
||||
NormalVertexRecord::NormalVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
NormalVertexRecord::~NormalVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
// virtual
|
||||
void NormalVertexRecord::endian()
|
||||
{
|
||||
SNormalVertex *pVertex = (SNormalVertex*)getData();
|
||||
|
||||
ENDIAN( pVertex->swColor );
|
||||
ENDIAN( pVertex->swFlags );
|
||||
pVertex->Coord.endian();
|
||||
pVertex->Normal.endian();
|
||||
// ENDIAN( pVertex->PackedColor );
|
||||
ENDIAN( pVertex->dwVertexColorIndex );
|
||||
}
|
||||
|
||||
|
||||
|
||||
ostream& operator << (ostream& output, const NormalVertexRecord& rec)
|
||||
{
|
||||
output << rec.className() << " "
|
||||
<< rec.getData()->swFlags << " "
|
||||
<< rec.getData()->Coord;
|
||||
return output; // to enable cascading
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TextureVertexRecord
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
RegisterRecordProxy<TextureVertexRecord> g_TextureVertexProxy;
|
||||
|
||||
|
||||
TextureVertexRecord::TextureVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
TextureVertexRecord::~TextureVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
void TextureVertexRecord::endian()
|
||||
{
|
||||
STextureVertex *pVertex = (STextureVertex*)getData();
|
||||
|
||||
ENDIAN( pVertex->swColor );
|
||||
ENDIAN( pVertex->swFlags );
|
||||
pVertex->Coord.endian();
|
||||
pVertex->Texture.endian();
|
||||
// ENDIAN( pVertex->PackedColor );
|
||||
ENDIAN( pVertex->dwVertexColorIndex );
|
||||
}
|
||||
|
||||
|
||||
ostream& operator << (ostream& output, const TextureVertexRecord& rec)
|
||||
{
|
||||
output << rec.className() << " "
|
||||
<< rec.getData()->swFlags << " "
|
||||
<< rec.getData()->Coord;
|
||||
return output; // to enable cascading
|
||||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// NormalTextureVertexRecord
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
RegisterRecordProxy<NormalTextureVertexRecord> g_NormalTextureVertexProxy;
|
||||
|
||||
|
||||
NormalTextureVertexRecord::NormalTextureVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// virtual
|
||||
NormalTextureVertexRecord::~NormalTextureVertexRecord()
|
||||
{
|
||||
}
|
||||
|
||||
// virtual
|
||||
void NormalTextureVertexRecord::endian()
|
||||
{
|
||||
SNormalTextureVertex *pVertex = (SNormalTextureVertex*)getData();
|
||||
|
||||
ENDIAN( pVertex->swColor );
|
||||
ENDIAN( pVertex->swFlags );
|
||||
pVertex->Coord.endian();
|
||||
pVertex->Normal.endian();
|
||||
pVertex->Texture.endian();
|
||||
// ENDIAN( pVertex->PackedColor );
|
||||
ENDIAN( pVertex->dwVertexColorIndex );
|
||||
}
|
||||
|
||||
|
||||
ostream& operator << (ostream& output, const NormalTextureVertexRecord& rec)
|
||||
{
|
||||
output << rec.className() << " "
|
||||
<< rec.getData()->swFlags << " "
|
||||
<< rec.getData()->Coord;
|
||||
return output; // to enable cascading
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user