From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
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@@ -132,13 +132,13 @@ class UpdateStateCallback : public osg::NodeCallback
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osg::StateSet* stateset = node->getStateSet();
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if (stateset)
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{
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// we have an exisitng stateset, so lets animate it.
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// we have an existing stateset, so lets animate it.
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animateState(stateset);
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}
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// note, callback is repsonsible for scenegraph traversal so
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// note, callback is responsible for scenegraph traversal so
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// should always include call the traverse(node,nv) to ensure
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// that the rest of cullbacks and the scene graph are traversed.
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// that the rest of callbacks and the scene graph are traversed.
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traverse(node,nv);
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}
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};
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