From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
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@@ -200,7 +200,7 @@ class OSG_EXPORT State : public Referenced
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/** Get the unform list in which to inject any uniforms that StateAttribute::apply(State&) methods provide.*/
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StateSet::UniformList& getCurrentShaderCompositionUniformList() { return _currentShaderCompositionUniformList; }
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/** Convinience method for StateAttribute:::apply(State&) methods to pass on their uniforms to osg::State so it can apply them at the appropriate point.*/
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/** Convenience method for StateAttribute:::apply(State&) methods to pass on their uniforms to osg::State so it can apply them at the appropriate point.*/
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void applyShaderCompositionUniform(const osg::Uniform* uniform, StateAttribute::OverrideValue value=StateAttribute::ON)
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{
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StateSet::RefUniformPair& up = _currentShaderCompositionUniformList[uniform->getName()];
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