From Jannik Heller, typo fixes

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-04-07 18:01:12 +00:00
parent ab2fc1be76
commit 70b5297575
62 changed files with 104 additions and 105 deletions

View File

@@ -40,7 +40,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
ViewerBase(const ViewerBase& vb);
/** Set the Stats object used for collect various frame related timing and scene graph stats.*/
/** Set the Stats object used to collect various frame related timing and scene graph stats.*/
virtual void setViewerStats(osg::Stats* stats) = 0;
/** Get the Viewers Stats object.*/
@@ -85,7 +85,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Return true if viewer threads are running. */
bool areThreadsRunning() const { return _threadsRunning; }
/** Stop any threads begin run by viewer.*/
/** Stop any threads being run by viewer.*/
virtual void stopThreading();
/** Start any threads required by the viewer.*/
@@ -148,7 +148,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
bool getQuitEventSetsDone() const { return _quitEventSetsDone; }
/** Hint to tell the renderingTraversals() method whether to call relaseContext() on the last
/** Hint to tell the renderingTraversals() method whether to call releaseContext() on the last
* context that was made current by the thread calling renderingTraverals(). Note, when
* running multi-threaded viewer no threads will be made current or release current.
* Setting this hint to false can enable the frame loop to be lazy about calling makeCurrent
@@ -157,7 +157,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
* be left on, otherwise the wrong context could be left active, introducing errors in rendering.*/
void setReleaseContextAtEndOfFrameHint(bool hint) { _releaseContextAtEndOfFrameHint = hint; }
/** Hint to tell the renderingTraversals() method whether to call relaseContext().*/
/** Hint to tell the renderingTraversals() method whether to call releaseContext().*/
bool getReleaseContextAtEndOfFrameHint() const { return _releaseContextAtEndOfFrameHint; }