From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -830,7 +830,7 @@ int Thread::setCancelModeAsynchronous() {
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Description: set the thread to cancel at the next convienent point.
|
||||
// Description: set the thread to cancel at the next convenient point.
|
||||
//
|
||||
// Use: public
|
||||
//
|
||||
|
||||
@@ -638,7 +638,7 @@ unsigned int Image::computePixelSizeInBits(GLenum format,GLenum type)
|
||||
|
||||
// note, haven't yet added proper handling of the ARB GL_COMPRESSRED_* pathways
|
||||
// yet, no clear size for these since its probably implementation dependent
|
||||
// which raises the question of how to actually querry for these sizes...
|
||||
// which raises the question of how to actually query for these sizes...
|
||||
// will need to revisit this issue, for now just report an error.
|
||||
// this is possible a bit of mute point though as since the ARB compressed formats
|
||||
// arn't yet used for storing images to disk, so its likely that users wont have
|
||||
|
||||
@@ -41,7 +41,7 @@ void LightSource::setLight(Light* light)
|
||||
setLocalStateSetModes(_value);
|
||||
}
|
||||
|
||||
// Set the GLModes on StateSet associated with the ClipPlanes.
|
||||
// Set the GLModes on StateSet associated with the LightSource.
|
||||
void LightSource::setStateSetModes(StateSet& stateset,StateAttribute::GLModeValue value) const
|
||||
{
|
||||
if (_light.valid())
|
||||
|
||||
@@ -482,7 +482,7 @@ bool OcclusionQueryNode::getPassed( const Camera* camera, NodeVisitor& nv )
|
||||
|
||||
{
|
||||
// Two situations where we want to simply do a regular traversal:
|
||||
// 1) it's the first frame for this camers
|
||||
// 1) it's the first frame for this camera
|
||||
// 2) we haven't rendered for an abnormally long time (probably because we're an out-of-range LOD child)
|
||||
// In these cases, assume we're visible to avoid blinking.
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock( _frameCountMutex );
|
||||
|
||||
@@ -400,7 +400,7 @@ void Texture1D::copyTexImage1D(State& state, int x, int y, int width)
|
||||
copyTexSubImage1D(state,0 ,x, y, width);
|
||||
return;
|
||||
}
|
||||
// the relevent texture object is not of the right size so
|
||||
// the relevant texture object is not of the right size so
|
||||
// needs to been deleted
|
||||
// remove previously bound textures.
|
||||
dirtyTextureObject();
|
||||
|
||||
@@ -350,7 +350,7 @@ void Texture2D::copyTexImage2D(State& state, int x, int y, int width, int height
|
||||
copyTexSubImage2D(state,0 ,0, x, y, width, height);
|
||||
return;
|
||||
}
|
||||
// the relevent texture object is not of the right size so
|
||||
// the relevant texture object is not of the right size so
|
||||
// needs to been deleted
|
||||
// remove previously bound textures.
|
||||
dirtyTextureObject();
|
||||
|
||||
@@ -89,7 +89,7 @@ void Texture2DMultisample::apply(State& state) const
|
||||
const GLExtensions* extensions = state.get<GLExtensions>();
|
||||
if (!extensions->isTextureMultisampledSupported)
|
||||
{
|
||||
OSG_INFO<<"Texture2DMultisample not supoorted."<<std::endl;
|
||||
OSG_INFO<<"Texture2DMultisample not supported."<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -477,7 +477,7 @@ void TextureRectangle::copyTexImage2D(State& state, int x, int y, int width, int
|
||||
copyTexSubImage2D(state,0 ,0, x, y, width, height);
|
||||
return;
|
||||
}
|
||||
// the relevent texture object is not of the right size so
|
||||
// the relevant texture object is not of the right size so
|
||||
// needs to been deleted
|
||||
// remove previously bound textures.
|
||||
dirtyTextureObject();
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include <osgAnimation/Bone>
|
||||
#include <osgAnimation/Skeleton>
|
||||
#include <osgAnimation/UpdateBone>
|
||||
#include <osgAnimation/BoneMapVisitor>
|
||||
|
||||
using namespace osgAnimation;
|
||||
|
||||
|
||||
@@ -37,8 +37,8 @@
|
||||
* Peder Blekken
|
||||
*
|
||||
*
|
||||
* Ported into the OSG as a plugin, Robert Osfield Decemeber 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevent to the OSG
|
||||
* Ported into the OSG as a plugin, Robert Osfield December 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevant to the OSG
|
||||
* as the OSG does not use it. Also for patches, bugs and new features
|
||||
* please send them direct to the OSG dev team rather than address above.
|
||||
*
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
* Peder Blekken
|
||||
*
|
||||
*
|
||||
* Ported into the OSG as a plugin, Robert Osfield Decemeber 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevent to the OSG
|
||||
* Ported into the OSG as a plugin, Robert Osfield December 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevant to the OSG
|
||||
* as the OSG does not use it. Also for patches, bugs and new features
|
||||
* please send them direct to the OSG dev team rather than address above.
|
||||
*
|
||||
|
||||
@@ -35,8 +35,8 @@
|
||||
* Peder Blekken
|
||||
*
|
||||
*
|
||||
* Ported into the OSG as a plugin, Robert Osfield Decemeber 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevent to the OSG
|
||||
* Ported into the OSG as a plugin, Robert Osfield December 2000.
|
||||
* Note, reference above to license of simage_rgb is not relevant to the OSG
|
||||
* as the OSG does not use it. Also for patches, bugs and new features
|
||||
* please send them direct to the OSG dev team rather than address above.
|
||||
*
|
||||
|
||||
@@ -2899,7 +2899,7 @@ protected:
|
||||
|
||||
/* The Support Styles are used to consolidate attributes related to labels.
|
||||
For the most part, support styles are very simple, consisting of
|
||||
very basic description of object to use for drawing suport.
|
||||
very basic description of object to use for drawing support.
|
||||
*/
|
||||
TX_EXDECL class TX_CLDECL trpgSupportStyle : public trpgReadWriteable
|
||||
{
|
||||
|
||||
@@ -238,7 +238,7 @@ unsigned int getNextCharacter(look_ahead_iterator& charString,String::Encoding e
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String implemention.
|
||||
// String implementation.
|
||||
//
|
||||
|
||||
String::String(const String& str):
|
||||
|
||||
@@ -879,11 +879,11 @@ bool SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& mod
|
||||
{
|
||||
case(HEADLIGHT):
|
||||
if (_light.valid()) renderStage->addPositionedAttribute(NULL,_light.get());
|
||||
else OSG_WARN<<"Warning: no osg::Light attached to ogUtil::SceneView to provide head light.*/"<<std::endl;
|
||||
else OSG_WARN<<"Warning: no osg::Light attached to osgUtil::SceneView to provide head light.*/"<<std::endl;
|
||||
break;
|
||||
case(SKY_LIGHT):
|
||||
if (_light.valid()) renderStage->addPositionedAttribute(mv.get(),_light.get());
|
||||
else OSG_WARN<<"Warning: no osg::Light attached to ogUtil::SceneView to provide sky light.*/"<<std::endl;
|
||||
else OSG_WARN<<"Warning: no osg::Light attached to osgUtil::SceneView to provide sky light.*/"<<std::endl;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -1379,7 +1379,7 @@ void SceneView::draw()
|
||||
_renderStage->draw(_renderInfo,previous);
|
||||
}
|
||||
|
||||
// re apply the defalt OGL state.
|
||||
// re apply the default OGL state.
|
||||
state->popAllStateSets();
|
||||
state->apply();
|
||||
|
||||
@@ -1459,7 +1459,7 @@ const osg::Matrix SceneView::computeMVPW() const
|
||||
if (getViewport())
|
||||
matrix.postMult(getViewport()->computeWindowMatrix());
|
||||
else
|
||||
OSG_WARN<<"osg::Matrix SceneView::computeMVPW() - error no viewport attached to SceneView, coords will be computed inccorectly."<<std::endl;
|
||||
OSG_WARN<<"osg::Matrix SceneView::computeMVPW() - error no viewport attached to SceneView, coords will be computed incorrectly."<<std::endl;
|
||||
|
||||
return matrix;
|
||||
}
|
||||
|
||||
@@ -300,7 +300,7 @@ void View::setSceneData(osg::Node* node)
|
||||
}
|
||||
else
|
||||
{
|
||||
OSG_INFO<<"View::setSceneData() Reusing exisitng scene"<<_scene.get()<<std::endl;
|
||||
OSG_INFO<<"View::setSceneData() Reusing existing scene"<<_scene.get()<<std::endl;
|
||||
}
|
||||
|
||||
_scene->setSceneData(node);
|
||||
|
||||
Reference in New Issue
Block a user