From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
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@@ -638,7 +638,7 @@ unsigned int Image::computePixelSizeInBits(GLenum format,GLenum type)
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// note, haven't yet added proper handling of the ARB GL_COMPRESSRED_* pathways
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// yet, no clear size for these since its probably implementation dependent
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// which raises the question of how to actually querry for these sizes...
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// which raises the question of how to actually query for these sizes...
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// will need to revisit this issue, for now just report an error.
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// this is possible a bit of mute point though as since the ARB compressed formats
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// arn't yet used for storing images to disk, so its likely that users wont have
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@@ -41,7 +41,7 @@ void LightSource::setLight(Light* light)
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setLocalStateSetModes(_value);
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}
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// Set the GLModes on StateSet associated with the ClipPlanes.
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// Set the GLModes on StateSet associated with the LightSource.
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void LightSource::setStateSetModes(StateSet& stateset,StateAttribute::GLModeValue value) const
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{
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if (_light.valid())
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@@ -482,7 +482,7 @@ bool OcclusionQueryNode::getPassed( const Camera* camera, NodeVisitor& nv )
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{
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// Two situations where we want to simply do a regular traversal:
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// 1) it's the first frame for this camers
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// 1) it's the first frame for this camera
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// 2) we haven't rendered for an abnormally long time (probably because we're an out-of-range LOD child)
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// In these cases, assume we're visible to avoid blinking.
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock( _frameCountMutex );
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@@ -400,7 +400,7 @@ void Texture1D::copyTexImage1D(State& state, int x, int y, int width)
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copyTexSubImage1D(state,0 ,x, y, width);
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return;
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}
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// the relevent texture object is not of the right size so
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// the relevant texture object is not of the right size so
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// needs to been deleted
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// remove previously bound textures.
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dirtyTextureObject();
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@@ -350,7 +350,7 @@ void Texture2D::copyTexImage2D(State& state, int x, int y, int width, int height
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copyTexSubImage2D(state,0 ,0, x, y, width, height);
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return;
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}
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// the relevent texture object is not of the right size so
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// the relevant texture object is not of the right size so
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// needs to been deleted
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// remove previously bound textures.
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dirtyTextureObject();
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@@ -89,7 +89,7 @@ void Texture2DMultisample::apply(State& state) const
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const GLExtensions* extensions = state.get<GLExtensions>();
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if (!extensions->isTextureMultisampledSupported)
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{
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OSG_INFO<<"Texture2DMultisample not supoorted."<<std::endl;
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OSG_INFO<<"Texture2DMultisample not supported."<<std::endl;
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return;
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}
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@@ -477,7 +477,7 @@ void TextureRectangle::copyTexImage2D(State& state, int x, int y, int width, int
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copyTexSubImage2D(state,0 ,0, x, y, width, height);
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return;
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}
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// the relevent texture object is not of the right size so
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// the relevant texture object is not of the right size so
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// needs to been deleted
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// remove previously bound textures.
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dirtyTextureObject();
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