Better macro support for switching on/off use of mutex
This commit is contained in:
@@ -26,6 +26,11 @@
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#include <map>
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#include <list>
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#endif
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using namespace osg;
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// static cache of deleted display lists which can only
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@@ -34,14 +39,17 @@ using namespace osg;
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typedef std::list<GLuint> DisplayListList;
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typedef std::map<GLuint,DisplayListList> DeletedDisplayListCache;
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static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
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#endif
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static DeletedDisplayListCache s_deletedDisplayListCache;
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void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj)
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{
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if (globj!=0)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
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#endif
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// insert the globj into the cache for the appropriate context.
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@@ -63,7 +71,7 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID,double /*currentT
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unsigned int noDeleted = 0;
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
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#endif
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@@ -90,14 +98,16 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID,double /*currentT
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}
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static OpenThreads::Mutex s_mutex_deletedVertexBufferObjectCache;
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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static OpenThreads::Mutex s_mutex_deletedVertexBufferObjectCache;
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#endif
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static DeletedDisplayListCache s_deletedVertexBufferObjectCache;
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void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
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{
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if (globj!=0)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
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#endif
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@@ -119,7 +129,7 @@ void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID,double /*c
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
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#endif
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@@ -18,6 +18,11 @@
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#include <list>
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#endif
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using namespace osg;
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// static cache of deleted fragment programs which can only
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@@ -26,14 +31,16 @@ using namespace osg;
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typedef std::list<GLuint> FragmentProgramObjectList;
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typedef std::map<unsigned int,FragmentProgramObjectList> DeletedFragmentProgramObjectCache;
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static OpenThreads::Mutex s_mutex_deletedFragmentProgramObjectCache;
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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static OpenThreads::Mutex s_mutex_deletedFragmentProgramObjectCache;
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#endif
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static DeletedFragmentProgramObjectCache s_deletedFragmentProgramObjectCache;
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void FragmentProgram::deleteFragmentProgramObject(unsigned int contextID,GLuint handle)
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{
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if (handle!=0)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedFragmentProgramObjectCache);
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#endif
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@@ -53,7 +60,7 @@ void FragmentProgram::flushDeletedFragmentProgramObjects(unsigned int contextID,
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double elapsedTime = 0.0;
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedFragmentProgramObjectCache);
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#endif
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@@ -70,7 +70,7 @@ Texture::TextureObject* Texture::TextureObjectManager::reuseTextureObject(unsign
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GLsizei depth,
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GLint border)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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#endif
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@@ -98,7 +98,7 @@ Texture::TextureObject* Texture::TextureObjectManager::reuseTextureObject(unsign
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void Texture::TextureObjectManager::addTextureObjects(Texture::TextureObjectListMap& toblm)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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#endif
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@@ -113,7 +113,9 @@ void Texture::TextureObjectManager::addTextureObjects(Texture::TextureObjectList
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void Texture::TextureObjectManager::addTextureObjectsFrom(Texture& texture)
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{
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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#endif
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texture.takeTextureObjects(_textureObjectListMap);
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}
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@@ -129,7 +131,7 @@ void Texture::TextureObjectManager::flushTextureObjects(unsigned int contextID,d
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double elapsedTime = 0.0;
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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#endif
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@@ -1076,7 +1078,9 @@ void Texture::releaseGLObjects(State* state) const
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unsigned int contextID = state->getContextID();
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if (_textureObjectBuffer[contextID].valid())
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{
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(getTextureObjectManager()->_mutex);
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#endif
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getTextureObjectManager()->_textureObjectListMap[contextID].push_back(_textureObjectBuffer[contextID]);
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_textureObjectBuffer[contextID] = 0;
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@@ -18,6 +18,11 @@
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#include <list>
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#endif
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using namespace osg;
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// static cache of deleted vertex programs which can only
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@@ -26,14 +31,16 @@ using namespace osg;
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typedef std::list<GLuint> VertexProgramObjectList;
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typedef std::map<unsigned int,VertexProgramObjectList> DeletedVertexProgramObjectCache;
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static OpenThreads::Mutex s_mutex_deletedVertexProgramObjectCache;
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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static OpenThreads::Mutex s_mutex_deletedVertexProgramObjectCache;
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#endif
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static DeletedVertexProgramObjectCache s_deletedVertexProgramObjectCache;
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void VertexProgram::deleteVertexProgramObject(unsigned int contextID,GLuint handle)
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{
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if (handle!=0)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexProgramObjectCache);
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#endif
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@@ -53,7 +60,7 @@ void VertexProgram::flushDeletedVertexProgramObjects(unsigned int contextID,doub
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double elapsedTime = 0.0;
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexProgramObjectCache);
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#endif
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@@ -31,6 +31,11 @@
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#include <list>
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#endif
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using namespace osgGL2;
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@@ -76,14 +81,16 @@ private:
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typedef std::list<GLhandleARB> GL2ObjectList;
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typedef std::map<unsigned int, GL2ObjectList> DeletedGL2ObjectCache;
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static OpenThreads::Mutex s_mutex_deletedGL2ObjectCache;
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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static OpenThreads::Mutex s_mutex_deletedGL2ObjectCache;
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#endif
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static DeletedGL2ObjectCache s_deletedGL2ObjectCache;
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void ProgramObject::deleteObject(unsigned int contextID, GLhandleARB handle)
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{
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if (handle!=0)
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedGL2ObjectCache);
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#endif
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// add handle to the cache for the appropriate context.
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@@ -101,7 +108,7 @@ void ProgramObject::flushDeletedGL2Objects(unsigned int contextID,double /*curre
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double elapsedTime = 0.0;
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{
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#ifdef THREAD_SAFE_DELETE_LISTS
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#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedGL2ObjectCache);
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#endif
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