Various work on osgViewer library, including warp point and graphics window resize support

This commit is contained in:
Robert Osfield
2007-01-01 18:20:10 +00:00
parent 88fc4ee986
commit 7155f7d1b0
36 changed files with 1624 additions and 1030 deletions

View File

@@ -36,10 +36,73 @@ int main( int argc, char **argv )
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
viewer.getCamera()->setClearColor(osg::Vec4f(0.6f,0.6f,0.8f,1.0f));
#if 1
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
{
osg::notify(osg::NOTICE)<<"View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return 0;
}
unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->x = 0;
traits->y = 0;
traits->width = width;
traits->height = height;
#if 0
traits->windowDecoration = false;
#else
traits->windowDecoration = true;
#endif
traits->doubleBuffer = true;
traits->sharedContext = 0;
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
if (gw)
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<gw<<std::endl;
gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(0, 0, width, height );
}
else
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
}
unsigned int numCameras = 2;
double aspectRatioScale = 1.0;///(double)numCameras;
for(unsigned int i=0; i<numCameras;++i)
{
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(gc.get());
camera->setViewport(new osg::Viewport((i*width)/numCameras,(i*height)/numCameras, width/numCameras, height/numCameras));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
camera->setDrawBuffer(buffer);
camera->setReadBuffer(buffer);
viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::scale(aspectRatioScale,1.0,1.0));
}
viewer.setUpRenderingSupport();
viewer.assignSceneDataToCameras();
#else
viewer.setUpViewAcrossAllScreens();
#endif
viewer.realize();
bool limitNumberOfFrames = true;
gw->requestWarpPointer(100,100);
bool limitNumberOfFrames = false;
unsigned int numFrames = 0;
unsigned int maxFrames = 10;