Various work on osgViewer library, including warp point and graphics window resize support

This commit is contained in:
Robert Osfield
2007-01-01 18:20:10 +00:00
parent 88fc4ee986
commit 7155f7d1b0
36 changed files with 1624 additions and 1030 deletions

View File

@@ -24,6 +24,7 @@ CXXFILES = \
Simplifier.cpp\
SmoothingVisitor.cpp\
StateGraph.cpp\
Statistics.cpp\
TangentSpaceGenerator.cpp\
Tesselator.cpp\
TransformAttributeFunctor.cpp\

View File

@@ -104,7 +104,7 @@ SceneView::SceneView(DisplaySettings* ds)
_initCalled = false;
_drawBufferValue = GL_BACK;
setDrawBufferValue(GL_BACK);
_requiresFlush = true;
@@ -134,9 +134,6 @@ SceneView::SceneView(const SceneView& rhs, const osg::CopyOp& copyop):
_initCalled = rhs._initCalled;
_drawBufferValue = rhs._drawBufferValue;
_requiresFlush = rhs._requiresFlush;
_activeUniforms = rhs._activeUniforms;
@@ -490,6 +487,8 @@ osg::Matrixd SceneView::computeRightEyeViewImplementation(const osg::Matrixd& vi
void SceneView::cull()
{
_renderInfo.setView(_camera->getView());
// update the active uniforms
updateUniforms();
@@ -883,13 +882,13 @@ void SceneView::draw()
break;
case(osg::DisplaySettings::ANAGLYPHIC):
{
if( _drawBufferValue != GL_NONE)
if( getDrawBufferValue() != GL_NONE)
{
_renderStageLeft->setDrawBuffer(_drawBufferValue);
_renderStageLeft->setReadBuffer(_drawBufferValue);
_renderStageLeft->setDrawBuffer(getDrawBufferValue());
_renderStageLeft->setReadBuffer(getDrawBufferValue());
_renderStageRight->setDrawBuffer(_drawBufferValue);
_renderStageRight->setReadBuffer(_drawBufferValue);
_renderStageRight->setDrawBuffer(getDrawBufferValue());
_renderStageRight->setReadBuffer(getDrawBufferValue());
}
_localStateSet->setAttribute(getViewport());
@@ -944,13 +943,13 @@ void SceneView::draw()
break;
case(osg::DisplaySettings::HORIZONTAL_SPLIT):
{
if( _drawBufferValue != GL_NONE)
if( getDrawBufferValue() != GL_NONE)
{
_renderStageLeft->setDrawBuffer(_drawBufferValue);
_renderStageLeft->setReadBuffer(_drawBufferValue);
_renderStageLeft->setDrawBuffer(getDrawBufferValue());
_renderStageLeft->setReadBuffer(getDrawBufferValue());
_renderStageRight->setDrawBuffer(_drawBufferValue);
_renderStageRight->setReadBuffer(_drawBufferValue);
_renderStageRight->setDrawBuffer(getDrawBufferValue());
_renderStageRight->setReadBuffer(getDrawBufferValue());
}
// ensure that all color planes are active.
@@ -1010,13 +1009,13 @@ void SceneView::draw()
break;
case(osg::DisplaySettings::VERTICAL_SPLIT):
{
if( _drawBufferValue != GL_NONE)
if( getDrawBufferValue() != GL_NONE)
{
_renderStageLeft->setDrawBuffer(_drawBufferValue);
_renderStageLeft->setReadBuffer(_drawBufferValue);
_renderStageLeft->setDrawBuffer(getDrawBufferValue());
_renderStageLeft->setReadBuffer(getDrawBufferValue());
_renderStageRight->setDrawBuffer(_drawBufferValue);
_renderStageRight->setReadBuffer(_drawBufferValue);
_renderStageRight->setDrawBuffer(getDrawBufferValue());
_renderStageRight->setReadBuffer(getDrawBufferValue());
}
// ensure that all color planes are active.
@@ -1075,10 +1074,10 @@ void SceneView::draw()
case(osg::DisplaySettings::RIGHT_EYE):
case(osg::DisplaySettings::LEFT_EYE):
{
if( _drawBufferValue != GL_NONE)
if( getDrawBufferValue() != GL_NONE)
{
_renderStage->setDrawBuffer(_drawBufferValue);
_renderStage->setReadBuffer(_drawBufferValue);
_renderStage->setDrawBuffer(getDrawBufferValue());
_renderStage->setReadBuffer(getDrawBufferValue());
}
// ensure that all color planes are active.
@@ -1241,10 +1240,15 @@ void SceneView::draw()
{
// Need to restore draw buffer when toggling Stereo off.
if( _drawBufferValue != GL_NONE)
if( _camera->getDrawBuffer() != GL_NONE)
{
_renderStage->setDrawBuffer(_drawBufferValue);
_renderStage->setReadBuffer(_drawBufferValue);
_renderStage->setDrawBuffer(_camera->getDrawBuffer());
_renderStage->setReadBuffer(_camera->getDrawBuffer());
}
if( _camera->getReadBuffer() != GL_NONE)
{
_renderStage->setReadBuffer(_camera->getReadBuffer());
}
_localStateSet->setAttribute(getViewport());

320
src/osgUtil/Statistics.cpp Normal file
View File

@@ -0,0 +1,320 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUtil/Statistics>
#include <osg/PrimitiveSet>
#include <osg/Drawable>
#include <osg/NodeVisitor>
#include <osg/Geode>
#include <osg/LOD>
#include <osg/Switch>
#include <osg/Geometry>
#include <osg/Transform>
#include <map>
#include <set>
#include <ostream>
using namespace osgUtil;
Statistics::Statistics()
{
reset();
};
void Statistics::reset()
{
numDrawables=0;
nummat=0;
depth=0;
stattype=STAT_NONE;
nlights=0;
nbins=0;
nimpostor=0;
_vertexCount=0;
_primitiveCount.clear();
_currentPrimitiveFunctorMode=0;
_primitives_count.clear();
_total_primitives_count=0;
_number_of_vertexes=0;
}
void Statistics::drawArrays(GLenum mode,GLint,GLsizei count)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLubyte*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLushort*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLuint*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::begin(GLenum mode)
{
_currentPrimitiveFunctorMode=mode;
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
_number_of_vertexes = 0;
}
void Statistics::end()
{
_primitives_count[_currentPrimitiveFunctorMode] +=
_calculate_primitives_number_by_mode(_currentPrimitiveFunctorMode, _number_of_vertexes);
_vertexCount += _number_of_vertexes;
}
void Statistics::add(const Statistics& stats)
{
numDrawables += stats.numDrawables;
nummat += stats.nummat;
depth += stats.depth;
nlights += stats.nlights;
nbins += stats.nbins;
nimpostor += stats.nimpostor;
_vertexCount += stats._vertexCount;
// _primitiveCount += stats._primitiveCount;
for(PrimitiveValueMap::const_iterator pitr = stats._primitiveCount.begin();
pitr != stats._primitiveCount.end();
++pitr)
{
_primitiveCount[pitr->first].first += pitr->second.first;
_primitiveCount[pitr->first].second += pitr->second.second;
}
_currentPrimitiveFunctorMode += stats._currentPrimitiveFunctorMode;
for(PrimitiveCountMap::const_iterator citr = stats._primitives_count.begin();
citr != stats._primitives_count.end();
++citr)
{
_primitives_count[citr->first] += citr->second;
}
_total_primitives_count += stats._total_primitives_count;
_number_of_vertexes += stats._number_of_vertexes;
}
StatsVisitor::StatsVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_numInstancedGroup(0),
_numInstancedSwitch(0),
_numInstancedLOD(0),
_numInstancedTransform(0),
_numInstancedGeode(0),
_numInstancedDrawable(0),
_numInstancedGeometry(0),
_numInstancedStateSet(0)
{}
void StatsVisitor::reset()
{
_numInstancedGroup = 0;
_numInstancedSwitch = 0;
_numInstancedLOD = 0;
_numInstancedTransform = 0;
_numInstancedGeode = 0;
_numInstancedDrawable = 0;
_numInstancedGeometry = 0;
_numInstancedStateSet = 0;
_groupSet.clear();
_transformSet.clear();
_lodSet.clear();
_switchSet.clear();
_geodeSet.clear();
_drawableSet.clear();
_geometrySet.clear();
_statesetSet.clear();
_uniqueStats.reset();
_instancedStats.reset();
}
void StatsVisitor::apply(osg::Node& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
traverse(node);
}
void StatsVisitor::apply(osg::Group& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedGroup;
_groupSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Transform& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedTransform;
_transformSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::LOD& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedLOD;
_lodSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Switch& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedSwitch;
_switchSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Geode& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedGeode;
_geodeSet.insert(&node);
for(unsigned int i=0; i<node.getNumDrawables();++i)
{
apply(*node.getDrawable(i));
}
traverse(node);
}
void StatsVisitor::apply(osg::Drawable& drawable)
{
if (drawable.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(drawable.getStateSet());
}
++_numInstancedDrawable;
drawable.accept(_instancedStats);
_drawableSet.insert(&drawable);
osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(&drawable);
if (geometry)
{
++_numInstancedGeometry;
_geometrySet.insert(geometry);
}
}
void StatsVisitor::totalUpStats()
{
_uniqueStats.reset();
for(DrawableSet::iterator itr = _drawableSet.begin();
itr != _drawableSet.end();
++itr)
{
(*itr)->accept(_uniqueStats);
}
}
void StatsVisitor::print(std::ostream& out)
{
unsigned int unique_primitives = 0;
osgUtil::Statistics::PrimitiveCountMap::iterator pcmitr;
for(pcmitr = _uniqueStats.GetPrimitivesBegin();
pcmitr != _uniqueStats.GetPrimitivesEnd();
++pcmitr)
{
unique_primitives += pcmitr->second;
}
unsigned int instanced_primitives = 0;
for(pcmitr = _instancedStats.GetPrimitivesBegin();
pcmitr != _instancedStats.GetPrimitivesEnd();
++pcmitr)
{
instanced_primitives += pcmitr->second;
}
out<<"Object Type\t#Unique\t#Instanced"<<std::endl;
out<<"StateSet \t"<<_statesetSet.size()<<"\t"<<_numInstancedStateSet<<std::endl;
out<<"Group \t"<<_groupSet.size()<<"\t"<<_numInstancedGroup<<std::endl;
out<<"Transform \t"<<_transformSet.size()<<"\t"<<_numInstancedTransform<<std::endl;
out<<"LOD \t"<<_lodSet.size()<<"\t"<<_numInstancedLOD<<std::endl;
out<<"Switch \t"<<_switchSet.size()<<"\t"<<_numInstancedSwitch<<std::endl;
out<<"Geode \t"<<_geodeSet.size()<<"\t"<<_numInstancedGeode<<std::endl;
out<<"Drawable \t"<<_drawableSet.size()<<"\t"<<_numInstancedDrawable<<std::endl;
out<<"Geometry \t"<<_geometrySet.size()<<"\t"<<_numInstancedGeometry<<std::endl;
out<<"Vertices \t"<<_uniqueStats._vertexCount<<"\t"<<_instancedStats._vertexCount<<std::endl;
out<<"Primitives \t"<<unique_primitives<<"\t"<<instanced_primitives<<std::endl;
}