Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView Added frame(double simulationTime) and advance(double simulationTime) parameters to osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated various examples and Nodes to use SimulationTime where appropriate.
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@@ -41,10 +41,10 @@ class ModelTransformCallback : public osg::NodeCallback
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{
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if (_firstTime==0.0)
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{
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_firstTime = frameStamp->getReferenceTime();
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_firstTime = frameStamp->getSimulationTime();
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}
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double phase = (frameStamp->getReferenceTime()-_firstTime)/_period;
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double phase = (frameStamp->getSimulationTime()-_firstTime)/_period;
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phase -= floor(phase);
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phase *= (2.0 * osg::PI);
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