Added osg::FrameStamp::set/getSimulationTime().

Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
This commit is contained in:
Robert Osfield
2007-01-25 12:02:51 +00:00
parent 13dd5acb63
commit 7232a831da
48 changed files with 321 additions and 138 deletions

View File

@@ -41,10 +41,10 @@ class ModelTransformCallback : public osg::NodeCallback
{
if (_firstTime==0.0)
{
_firstTime = frameStamp->getReferenceTime();
_firstTime = frameStamp->getSimulationTime();
}
double phase = (frameStamp->getReferenceTime()-_firstTime)/_period;
double phase = (frameStamp->getSimulationTime()-_firstTime)/_period;
phase -= floor(phase);
phase *= (2.0 * osg::PI);