Added osg::FrameStamp::set/getSimulationTime().

Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
This commit is contained in:
Robert Osfield
2007-01-25 12:02:51 +00:00
parent 13dd5acb63
commit 7232a831da
48 changed files with 321 additions and 138 deletions

View File

@@ -82,7 +82,7 @@ class UniformVarying : public osg::Uniform::Callback
virtual void operator () (osg::Uniform* uniform, osg::NodeVisitor* nv)
{
const osg::FrameStamp* fs = nv->getFrameStamp();
float value = sinf(fs->getReferenceTime());
float value = sinf(fs->getSimulationTime());
uniform->set(osg::Vec4(value,-value,-value,value));
}
};