Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView Added frame(double simulationTime) and advance(double simulationTime) parameters to osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated various examples and Nodes to use SimulationTime where appropriate.
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@@ -58,7 +58,7 @@ public:
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return;
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if (nv->getFrameStamp()) {
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double currTime = nv->getFrameStamp()->getReferenceTime();
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double currTime = nv->getFrameStamp()->getSimulationTime();
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if (currTime - _prevTime > _delay) {
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float rad = osg::DegreesToRadians(currTime);
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