Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView Added frame(double simulationTime) and advance(double simulationTime) parameters to osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated various examples and Nodes to use SimulationTime where appropriate.
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@@ -230,7 +230,7 @@ void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv)
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nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
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nv->getFrameStamp())
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{
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double time = nv->getFrameStamp()->getReferenceTime();
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double time = nv->getFrameStamp()->getSimulationTime();
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_latestTime = time;
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if (!_pause)
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