Added osg::FrameStamp::set/getSimulationTime().

Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
This commit is contained in:
Robert Osfield
2007-01-25 12:02:51 +00:00
parent 13dd5acb63
commit 7232a831da
48 changed files with 321 additions and 138 deletions

View File

@@ -32,7 +32,7 @@ void osgParticle::ParticleSystemUpdater::traverse(osg::NodeVisitor& nv)
{
_frameNumber = nv.getFrameStamp()->getFrameNumber();
double t = nv.getFrameStamp()->getReferenceTime();
double t = nv.getFrameStamp()->getSimulationTime();
if (_t0 != -1.0)
{
ParticleSystem_Vector::iterator i;