Added osg::FrameStamp::set/getSimulationTime().

Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
This commit is contained in:
Robert Osfield
2007-01-25 12:02:51 +00:00
parent 13dd5acb63
commit 7232a831da
48 changed files with 321 additions and 138 deletions

View File

@@ -20,8 +20,8 @@ using namespace osgSim;
LightPointDrawable::LightPointDrawable():
osg::Drawable(),
_endian(osg::getCpuByteOrder()),
_referenceTime(0.0),
_referenceTimeInterval(0.0)
_simulationTime(0.0),
_simulationTimeInterval(0.0)
{
setSupportsDisplayList(false);
@@ -45,8 +45,8 @@ LightPointDrawable::LightPointDrawable():
LightPointDrawable::LightPointDrawable(const LightPointDrawable& lpd,const osg::CopyOp& copyop):
osg::Drawable(lpd,copyop),
_referenceTime(lpd._referenceTime),
_referenceTimeInterval(lpd._referenceTimeInterval),
_simulationTime(lpd._simulationTime),
_simulationTimeInterval(lpd._simulationTimeInterval),
_sizedOpaqueLightPointList(lpd._sizedOpaqueLightPointList),
_sizedAdditiveLightPointList(lpd._sizedAdditiveLightPointList),
_sizedBlendedLightPointList(lpd._sizedBlendedLightPointList)