Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView Added frame(double simulationTime) and advance(double simulationTime) parameters to osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated various examples and Nodes to use SimulationTime where appropriate.
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@@ -83,20 +83,20 @@ class OSGSIM_EXPORT LightPointDrawable : public osg::Drawable
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virtual void drawImplementation(osg::State& state) const;
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void setReferenceTime(double time)
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void setSimulationTime(double time)
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{
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_referenceTime = time;
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_referenceTimeInterval = 0.0;
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_simulationTime = time;
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_simulationTimeInterval = 0.0;
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}
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void updateReferenceTime(double time)
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void updateSimulationTime(double time)
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{
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_referenceTimeInterval = osg::clampAbove(time-_referenceTime,0.0);
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_referenceTime = time;
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_simulationTimeInterval = osg::clampAbove(time-_simulationTime,0.0);
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_simulationTime = time;
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}
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double getReferenceTime() const { return _referenceTime; }
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double getReferenceTimeInterval() const { return _referenceTimeInterval; }
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double getSimulationTime() const { return _simulationTime; }
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double getSimulationTimeInterval() const { return _simulationTimeInterval; }
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virtual osg::BoundingBox computeBound() const;
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@@ -106,8 +106,8 @@ class OSGSIM_EXPORT LightPointDrawable : public osg::Drawable
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osg::Endian _endian;
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double _referenceTime;
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double _referenceTimeInterval;
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double _simulationTime;
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double _simulationTimeInterval;
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typedef std::vector<ColorPosition> LightPointList;
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typedef std::vector<LightPointList> SizedLightPointList;
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