Added osg::FrameStamp::set/getSimulationTime().

Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
This commit is contained in:
Robert Osfield
2007-01-25 12:02:51 +00:00
parent 13dd5acb63
commit 7232a831da
48 changed files with 321 additions and 138 deletions

View File

@@ -37,7 +37,7 @@ void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
const osg::FrameStamp* fs = nv->getFrameStamp();
if (!fs) return; // not frame stamp, no handle on the time so can't move.
double newTime = fs->getReferenceTime();
double newTime = fs->getSimulationTime();
// ensure that we do not operate on this node more than
// once during this traversal. This is an issue since node