Removed the unused Texture::Extensions::numTextureUnits()

This commit is contained in:
Robert Osfield
2013-12-16 11:28:10 +00:00
parent 5571c361dc
commit 723ecfad8d
2 changed files with 2 additions and 27 deletions

View File

@@ -2667,27 +2667,6 @@ Texture::Extensions::Extensions(unsigned int contextID)
}
}
if( _isMultiTexturingSupported )
{
_numTextureUnits = 0;
#if defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&_numTextureUnits);
#else
if (osg::asciiToFloat(version)>=2.0)
{
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&_numTextureUnits);
}
else
{
glGetIntegerv(GL_MAX_TEXTURE_UNITS,&_numTextureUnits);
}
#endif
}
else
{
_numTextureUnits = 1;
}
setGLExtensionFuncPtr(_glCompressedTexImage2D,"glCompressedTexImage2D","glCompressedTexImage2DARB");
setGLExtensionFuncPtr(_glCompressedTexSubImage2D,"glCompressedTexSubImage2D","glCompressedTexSubImage2DARB");
setGLExtensionFuncPtr(_glGetCompressedTexImage,"glGetCompressedTexImage","glGetCompressedTexImageARB");;