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-
-
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- Contents of Distribution
-
-
-
-
-
-
-
-Contents of distribution
-./ Root directory.
-README text
-bare bones readme file.
-
LICENSE text
-file containing the details of the OSG's Open Source LGPL license.
-
AUTHORS text file
-containing names of contributors to the osg.
-
NEWS text
-file listing coarse grained changes between releases.
-
INSTALL text
-file with notes on how to install the osg.
-
ChangeLog text file listing
-fine grained changes between releases.
-
GNUMakefile Unix GNU makefile.
-
index.html This file!
-
-
doc/ Documentation directory
-
index.html
-Documentation index
-
osg/
-Scene graph reference guide.
-
osgUtil/
-Scene graph utilities reference guide.
-
osgDB/
-Scene graph database utilities reference guide.
-
osgText/
-Scene graph text reference guide.
-
osgProducer/
-Simple Producer based viewer base classes reference guide.
-
-
-include/ External includes
-(i.e. files which would be installed in /usr/include)
-
include/osg/
-The OSG library header files.
-
include/osgUtil/ The OSG
-Util library header files.
-
include/osgDB/ The
-OSG Database library header files.
-
include/osgText/ The
-OSG text library header files.
-
include/osgProducer/ The OSG
-Producer utiltiy library header files.
-
-
-src/ source files (including internal
-includes)
-
src/osg
-The OSG library source files.
-
-Contains all core osg classes, including reader/writer support for
-
-the .osg ascii format, and sgi's rgb image format.
-src/osgUtil The OSG utility
-library source files.
-
-Contains useful utility classes such as for setting
-
-up and rendering/draw.
-
src/osgDB The OSG
-database utility library source files.
-
-Contains useful utility classes such as for reading
-
-and writing 3D databases and image files.
-
src/osgText The OSG
-text library source files.
-
-Contains true type font rendering classes.
-
src/osgProducer The OSG Producer library
-source files.
-
-Contains basic Producer viewer base classes used by
-
-demo programs to bring up window and provide keyboard
-
-and mouse interaction.
-
src/osgPlugins/
-Import/Export/Node kit plug-ins to the OSG.
-
osg/
-.osg native ASCII reader/write plugin.
-
flt/
-.flt Open Flight reader plugin.
-
lib3ds/
-.3ds Auto Studio Maxx reader plugin.
-
lwo/
-.lwo Light Wave binary (.lwo,.lw & .geo) reader plugin.
-
obj/
-.obj Alias Wavefront reader plugin.
-
pfb/
-.pfb (and others) Performer reader and writer plugin.
-
dw/
-.dw Design Workshop reader plugin.
-
rgb/
-.rgb RGB image file format reader plugin.
-
png/
-.png PNG image file format reader plugin.
-
gif/
-.gif GIF image file format reader plugin.
-
jpeg/
-.jpg JPEG image file format reader plugin.
-
pic/
-.pic PIC image file format reader plugin.
-
tga/
-.tga TGA image file format reader plugin.
-
tiff/
-.tif TIFF image file format reader plugin.
-
examples/ osgviewer/
-A basic scene graph viewer for the OSG which is loads .osg files and
-above formats.
-
osgconv/
-A program which reads input files into a single scene graph and outputs
-the results.
-
osghangglide/
-A program which of creates a flying site and allows users to fly over
-the scene.
-
osgtexture1D/
-A simple program which demonstrates how to use 1D textures.
-
osgtexture2D/
-A simple program which demonstrates how to use 2D textures .
-
osgtexture3D/
-A simple program which demonstrates how to use 3D textures.
-
osgreflect/
-A demonstration of multi-pass stencil buffer based planar reflections.
-
osgimpostor/
-A basic demo to show how to use the osg::Impostor node.
-
osgwindows/
-A demo of multiple views of the same or multiple scenes.
-
osgtext/
-A demo of true type fonts support provided by osgText.
-
-
-
lib/
-The local repository for the OSG library and plugins (files to be
-installed in /usr/lib/ or /usr/local/lib)
-
bin/
-The local repository for the OSG binary files (files to be installed
-in /usr/bin or /usr/local/bin)
-
Make/
-Unix platform specific make rules and dependencies.
-
VisualStudio/ MS
-VisualC++ 6.0 Make/Workspace files for Windows.
-
dist/
-Distribution make files for RedHat Linux and IRIX.
-
-
-
diff --git a/doc/dependencies.html b/doc/dependencies.html
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-
-
-
-
- Compilation dependencies
-
-
-
-
- Scene graph dependencies
-The OpenSceneGraph is composed of core scene graph libraries, plugins
-libraries and demo programs. The core scene graph libraries (osg,
-osgDB, osgUtil,
-osgText, osgParticle, osgSim) are only dependent upon OpenGL and
-Standard
-C++ so should compile straight out of the box on most systems. To run
-the
-examples one will also need to compile osgProducer which adds the
-dependency
-of Producer, and if true type text is required then the freetype
-library
-will be required. The plugins which are used to read and write various
-file
-formats have their own sets of dependencies listed below, some have no
-dependencies
-at all. A plugin is only needed if you need to load that specific file
-format,
-so it is not critical if you don't have all the required dependencies.
-
-Under UNIX you can take advantage of flexibility in the build system
-that allows you to manually define the external dependencies that are
-installed on your system. To override the default dependencies
-copy the Make/dependencies file to a directory of choosing, and then
-point to this file by setting the OSG_DEPENDENCIES environmental
-variable to point to this file. Then edit this file to reflect
-which dependencies are present. i.e
-
- cd /home/osguser/OpenSceneGraph
- cp Make/dependencies my_custom_osg_dependencies
- export
-OSG_DEPENDENCIES=/home/osguser/OpenSceneGraph/my_custom_osg_dependencies
- myfavorite-editor my_custom_osg_dependencies
-
-When editing the file, simple change the no to yes, and visa-versa
-where apporpriate.
-
-
- Windows dependency
-archives
-To make life easier for Windows users, we have put together a .zip
-archives with all the required dependencies which can be download and
-installed somewhere in you system. You'll need to set VisualStudio to
-pick up on the include and
-libs, and the PATH set to pick up in the dll's. Alternatively, a more
-hacky
-but simpler solution is to unpack this archive inside you
-OpenSceneGraph distribution,
-so that all the include files drop into OpenSceneGraph/include, and the
-libs drop into OpenSceneGraph/lib, and all the dll's drop into
-OpenSceneGraph/bin, this way VisualStudio will pick up the files
-simpler through the paths set up inside the workspace and project
-files. The archives can be downloaded here: . .
-
- - freetype, libpng, libungif, libtiff, libjpeg & zlib
-includes,
-libs and dll.
-
-
- Core library
-dependencies
-
-
- - src/osgDB + src/osgPlugin/txp + src/osgProducer all depend upon
-OpenThreads library :
-
-
-
- - src/osgProducer - The osgProducer library depends upon, you
-guessed it, Producer...
-
-
-
- - src/osgTerrain - The optional osgTerrain library depends upon
-GDAL to load large scale imagery and DEM's.
-
-
-
-
-
-
- Plug-in dependencies
-Follows is the list of dependencies which some of the osgPlugins
-require, note the core osg and viewer do not need the following
-dependencies, you
-only need the following if you require each specific plugin. Note, the
-flt,
-3ds, pic, tga, do not have any dependencies other than Standard C++ so
-will
-compile straight of the bag. Under Linux the majority of the
-dependencies
-below come as standard with distributions so you may not need to
-download
-them at all. Its best to try out a straight compile of the osg, if you
-get
-missing includes/libs errors then chase up the below.
-
-
- - src/osgPlugins/freetype
-
-The osgText library supports true
-type fonts via the freetype library.
-
-
- - src/osgTerrain & src/osgPlugins/gdal
-
-The GDAL plugin uses GDAL to load large scale imagery and DEM's.
-
-
- - src/osgPlugins/pfb
-
-There is a Performer plugin in this distribution for converting from
-Performer to OSG and from OSG to Performer. This plugin requires
-Performer to be installed and therefore is not compiled by default. If
-you have Performer (available under Linux and IRIX) then edit
-src/osgPlugins/Make to compile under the plugin.
-Performer can be downloaded from :
-
-
- - src/osgPlugins/png
-
-The png plugin depends upon the libpng and zlib (for compression)
-libraries, if you don't already have it installed, you'll need to
-download, compile
-and install it. Project home pages are:
-
-
- - src/osgPlugins/gif
-
-The gif plugin depends upon the libungif library, if you don't already
-have it installed, you'll need to download, compile and install it.
-Project home page is:
-
-Ftp download at :
-
-
- - src/osgPlugins/jpeg
-
-The jpeg plugin depends upon the libjpeg library, if you don't already
-have it installed, you'll need to download, compile and install it.
-Project home page is:
-
-
- - src/osgPlugins/tiff
-
-The tiff plugin depends upon the libtiff library, if you don't already
-have it installed, you'll need to download, compile and install it.
-Project home page is:
-
-
- - src/osgPlugins/zip
-
-The zip compressed archive plugin depends upon the unzip executable
-being available on your system. If it is not then you'll be able to
-find binaries at:
-
-
- - src/osgPlugins/tgz
-
-The tgz compressed archive plugin depends upon the unzip executable
-being available on your system. If it is not then you'll be able to
-find binaries at:
-
-
- - src/osgPlugins/osgtgz
-
-Has the same dependencies as the tgz plugin above.
-
-
-
-
-
-