From Paul Martz, changes for compiling against OpenGL 3.x
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@@ -723,7 +723,7 @@ int main( int argc, char **argv )
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}
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#if !defined(OSG_GLES2_AVAILABLE)
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#if !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
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// add back in enabling of the GL_ALPHA_TEST to get around the core OSG no longer setting it by default for opaque bins.
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// the alpha test is required for the volume rendering alpha clipping to work.
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