From Paul Martz, changes for compiling against OpenGL 3.x

This commit is contained in:
Robert Osfield
2009-11-03 16:34:54 +00:00
parent 8d67c9bb33
commit 72ff1f40f9
22 changed files with 87 additions and 32 deletions

View File

@@ -106,7 +106,7 @@ void osgParticle::ParticleSystem::drawImplementation(osg::RenderInfo& renderInfo
osg::Matrix modelview = state.getModelViewMatrix();
// set up depth mask for first rendering pass
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
glPushAttrib(GL_DEPTH_BUFFER_BIT);
#endif
@@ -115,7 +115,7 @@ void osgParticle::ParticleSystem::drawImplementation(osg::RenderInfo& renderInfo
// render, first pass
single_pass_render(state, modelview);
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
// restore depth mask settings
glPopAttrib();
#endif
@@ -123,7 +123,7 @@ void osgParticle::ParticleSystem::drawImplementation(osg::RenderInfo& renderInfo
// render, second pass
if (_doublepass) {
// set up color mask for second rendering pass
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
glPushAttrib(GL_COLOR_BUFFER_BIT);
#endif
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
@@ -131,13 +131,13 @@ void osgParticle::ParticleSystem::drawImplementation(osg::RenderInfo& renderInfo
// render the particles onto the depth buffer
single_pass_render(state, modelview);
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
// restore color mask settings
glPopAttrib();
#endif
}
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
osg::notify(osg::NOTICE)<<"Warning: ParticleSystem::drawImplementation(..) not fully implemented."<<std::endl;
#endif