Made spelling corrections, the spelling mistakes picked up by a script
written by Neil Salter. script
This commit is contained in:
@@ -13,7 +13,7 @@ namespace osg {
|
||||
|
||||
/**
|
||||
Encapsulates OpenGL state modes and attributes.
|
||||
Used to specificy textures etc of osg::Drawable's which hold references
|
||||
Used to specific textures etc of osg::Drawable's which hold references
|
||||
to a single osg::StateSet. StateSet can be shared between Drawable's
|
||||
and is recommend if possible as it minimize expensive state changes
|
||||
in the graphics pipeline.
|
||||
@@ -32,7 +32,7 @@ class SG_EXPORT StateSet : public Object
|
||||
complete state, typically used for a default global state.*/
|
||||
void setGlobalDefaults();
|
||||
|
||||
/** set all the modes to inherit, typically used to signifiy
|
||||
/** set all the modes to inherit, typically used to signify
|
||||
nodes which inherit all of their modes for the global state.*/
|
||||
void setAllToInherit();
|
||||
|
||||
@@ -63,7 +63,7 @@ class SG_EXPORT StateSet : public Object
|
||||
|
||||
/** set this StateSet to contain specified attribute and override flag.*/
|
||||
void setAttribute(StateAttribute *attribute, const StateAttribute::OverrideValue value=StateAttribute::OFF);
|
||||
/** set this StateSet to contain specified attribute and set the associated GLMode's to specifed value.*/
|
||||
/** set this StateSet to contain specified attribute and set the associated GLMode's to specified value.*/
|
||||
void setAttributeAndModes(StateAttribute *attribute, const StateAttribute::GLModeValue value=StateAttribute::ON);
|
||||
/** set this StateSet to inherit specified attribute type from parents.
|
||||
* has the effect of deleting any state attributes of specified type from StateSet.*/
|
||||
|
||||
Reference in New Issue
Block a user