From Luc Frauciel, You'll find attached a modification in ive plugin for POLYGONSTIPPLE read/write.
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54
src/osgPlugins/ive/PolygonStipple.cpp
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54
src/osgPlugins/ive/PolygonStipple.cpp
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/**********************************************************************
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*
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* FILE: PolygonStipple.cpp
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*
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* DESCRIPTION: Read/Write osg::PolygonStipple in binary format to disk.
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*
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* CREATED BY: Copied from LineStipple
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* and modified by Luc Frauciel
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*
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* HISTORY: Created 21.3.2009
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*
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* Copyright 2008 VR-C
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**********************************************************************/
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#include "Exception.h"
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#include "PolygonStipple.h"
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#include "Object.h"
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using namespace ive;
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void PolygonStipple::write(DataOutputStream* out){
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// Write CullFace's identification.
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out->writeInt(IVEPOLYGONSTIPPLE);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if (obj) {
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("PolygonStipple::write(): Could not cast this osg::PolygonStipple to an osg::Object.");
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// Write PolygonStipple's properties.
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out->writeUByteArray(new osg::UByteArray(128,const_cast<GLubyte*>(getMask())));
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}
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void PolygonStipple::read(DataInputStream* in){
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// Peek on LineStipple's identification.
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int id = in->peekInt();
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if (id == IVEPOLYGONSTIPPLE) {
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// Read PolygonStipple's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if (obj) {
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("PolygonStipple::read(): Could not cast this osg::PolygonStipple to an osg::Object.");
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// Read PolygonStipple's properties
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setMask((GLubyte *)in->readUByteArray()->getDataPointer());
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}
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else{
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throw Exception("PolygonStipple::read(): Expected PolygonStipple identification.");
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}
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}
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