Fixed typo
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@@ -265,7 +265,7 @@ namespace osgParticle
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* for all graphics contexts. */
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virtual void releaseGLObjects(osg::State* state=0) const;
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virtual osg::VertexArrayState* createVertexArrayStateImplemenation(osg::RenderInfo& renderInfo) const;
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virtual osg::VertexArrayState* createVertexArrayStateImplementation(osg::RenderInfo& renderInfo) const;
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void adjustEstimatedMaxNumOfParticles(int delta) { _estimatedMaxNumOfParticles += delta; }
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