Updated wrappers
This commit is contained in:
@@ -18,45 +18,53 @@
|
||||
#include <osg/Object>
|
||||
#include <osg/Vec3>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
TYPE_NAME_ALIAS(std::vector< osg::Vec3 >, osg::Billboard::PositionList);
|
||||
|
||||
BEGIN_ENUM_REFLECTOR(osg::Billboard::Mode)
|
||||
EnumLabel(osg::Billboard::POINT_ROT_EYE);
|
||||
EnumLabel(osg::Billboard::POINT_ROT_WORLD);
|
||||
EnumLabel(osg::Billboard::AXIAL_ROT);
|
||||
I_EnumLabel(osg::Billboard::POINT_ROT_EYE);
|
||||
I_EnumLabel(osg::Billboard::POINT_ROT_WORLD);
|
||||
I_EnumLabel(osg::Billboard::AXIAL_ROT);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osg::Billboard)
|
||||
BaseType(osg::Geode);
|
||||
Constructor0();
|
||||
ConstructorWithDefaults2(IN, const osg::Billboard &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
|
||||
Method0(osg::Object *, cloneType);
|
||||
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
|
||||
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
|
||||
Method0(const char *, className);
|
||||
Method0(const char *, libraryName);
|
||||
Method1(void, accept, IN, osg::NodeVisitor &, nv);
|
||||
Method1(void, setMode, IN, osg::Billboard::Mode, mode);
|
||||
Method0(osg::Billboard::Mode, getMode);
|
||||
Method1(void, setAxis, IN, const osg::Vec3 &, axis);
|
||||
Method0(const osg::Vec3 &, getAxis);
|
||||
Method1(void, setNormal, IN, const osg::Vec3 &, normal);
|
||||
Method0(const osg::Vec3 &, getNormal);
|
||||
Method2(void, setPosition, IN, unsigned int, i, IN, const osg::Vec3 &, pos);
|
||||
Method1(const osg::Vec3 &, getPosition, IN, unsigned int, i);
|
||||
Method1(void, setPositionList, IN, osg::Billboard::PositionList &, pl);
|
||||
Method0(osg::Billboard::PositionList &, getPositionList);
|
||||
Method0(const osg::Billboard::PositionList &, getPositionList);
|
||||
Method1(bool, addDrawable, IN, osg::Drawable *, gset);
|
||||
Method2(bool, addDrawable, IN, osg::Drawable *, gset, IN, const osg::Vec3 &, pos);
|
||||
Method1(bool, removeDrawable, IN, osg::Drawable *, gset);
|
||||
Method3(bool, computeMatrix, IN, osg::Matrix &, modelview, IN, const osg::Vec3 &, eye_local, IN, const osg::Vec3 &, pos_local);
|
||||
Method0(osg::BoundingSphere, computeBound);
|
||||
Property(const osg::Vec3 &, Axis);
|
||||
Property(osg::Billboard::Mode, Mode);
|
||||
Property(const osg::Vec3 &, Normal);
|
||||
IndexedProperty1(const osg::Vec3 &, Position, unsigned int, i);
|
||||
Property(osg::Billboard::PositionList &, PositionList);
|
||||
I_BaseType(osg::Geode);
|
||||
I_Constructor0();
|
||||
I_ConstructorWithDefaults2(IN, const osg::Billboard &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
|
||||
I_Method0(osg::Object *, cloneType);
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
|
||||
I_Method0(const char *, className);
|
||||
I_Method0(const char *, libraryName);
|
||||
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
|
||||
I_Method1(void, setMode, IN, osg::Billboard::Mode, mode);
|
||||
I_Method0(osg::Billboard::Mode, getMode);
|
||||
I_Method1(void, setAxis, IN, const osg::Vec3 &, axis);
|
||||
I_Method0(const osg::Vec3 &, getAxis);
|
||||
I_Method1(void, setNormal, IN, const osg::Vec3 &, normal);
|
||||
I_Method0(const osg::Vec3 &, getNormal);
|
||||
I_Method2(void, setPosition, IN, unsigned int, i, IN, const osg::Vec3 &, pos);
|
||||
I_Method1(const osg::Vec3 &, getPosition, IN, unsigned int, i);
|
||||
I_Method1(void, setPositionList, IN, osg::Billboard::PositionList &, pl);
|
||||
I_Method0(osg::Billboard::PositionList &, getPositionList);
|
||||
I_Method0(const osg::Billboard::PositionList &, getPositionList);
|
||||
I_Method1(bool, addDrawable, IN, osg::Drawable *, gset);
|
||||
I_Method2(bool, addDrawable, IN, osg::Drawable *, gset, IN, const osg::Vec3 &, pos);
|
||||
I_Method1(bool, removeDrawable, IN, osg::Drawable *, gset);
|
||||
I_Method3(bool, computeMatrix, IN, osg::Matrix &, modelview, IN, const osg::Vec3 &, eye_local, IN, const osg::Vec3 &, pos_local);
|
||||
I_Method0(osg::BoundingSphere, computeBound);
|
||||
I_Property(const osg::Vec3 &, Axis);
|
||||
I_Property(osg::Billboard::Mode, Mode);
|
||||
I_Property(const osg::Vec3 &, Normal);
|
||||
I_IndexedProperty1(const osg::Vec3 &, Position, unsigned int, i);
|
||||
I_Property(osg::Billboard::PositionList &, PositionList);
|
||||
END_REFLECTOR
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< osg::Vec3 >);
|
||||
|
||||
Reference in New Issue
Block a user