Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -17,29 +17,37 @@
#include <osg/State>
#include <osg/Vec3>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osg::DrawPixels)
BaseType(osg::Drawable);
Constructor0();
ConstructorWithDefaults2(IN, const osg::DrawPixels &, drawimage, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method1(void, setPosition, IN, const osg::Vec3 &, position);
Method0(osg::Vec3 &, getPosition);
Method0(const osg::Vec3 &, getPosition);
Method1(void, setImage, IN, osg::Image *, image);
Method0(osg::Image *, getImage);
Method0(const osg::Image *, getImage);
Method1(void, setUseSubImage, IN, bool, useSubImage);
Method0(bool, getUseSubImage);
Method4(void, setSubImageDimensions, IN, unsigned int, offsetX, IN, unsigned int, offsetY, IN, unsigned int, width, IN, unsigned int, height);
Method4(void, getSubImageDimensions, IN, unsigned int &, offsetX, IN, unsigned int &, offsetY, IN, unsigned int &, width, IN, unsigned int &, height);
Method1(void, drawImplementation, IN, osg::State &, state);
Method0(osg::BoundingBox, computeBound);
Property(osg::Image *, Image);
Property(const osg::Vec3 &, Position);
Property(bool, UseSubImage);
I_BaseType(osg::Drawable);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::DrawPixels &, drawimage, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method1(void, setPosition, IN, const osg::Vec3 &, position);
I_Method0(osg::Vec3 &, getPosition);
I_Method0(const osg::Vec3 &, getPosition);
I_Method1(void, setImage, IN, osg::Image *, image);
I_Method0(osg::Image *, getImage);
I_Method0(const osg::Image *, getImage);
I_Method1(void, setUseSubImage, IN, bool, useSubImage);
I_Method0(bool, getUseSubImage);
I_Method4(void, setSubImageDimensions, IN, unsigned int, offsetX, IN, unsigned int, offsetY, IN, unsigned int, width, IN, unsigned int, height);
I_Method4(void, getSubImageDimensions, IN, unsigned int &, offsetX, IN, unsigned int &, offsetY, IN, unsigned int &, width, IN, unsigned int &, height);
I_Method1(void, drawImplementation, IN, osg::State &, state);
I_Method0(osg::BoundingBox, computeBound);
I_Property(osg::Image *, Image);
I_Property(const osg::Vec3 &, Position);
I_Property(bool, UseSubImage);
END_REFLECTOR