Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -25,264 +25,272 @@
#include <osg/Vec3>
#include <osg/Vec4>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::vector< osg::Node * >, osg::Drawable::ParentList);
TYPE_NAME_ALIAS(unsigned int, osg::Drawable::AttributeType);
BEGIN_ENUM_REFLECTOR(osg::Drawable::AttributeTypes)
EnumLabel(osg::Drawable::VERTICES);
EnumLabel(osg::Drawable::WEIGHTS);
EnumLabel(osg::Drawable::NORMALS);
EnumLabel(osg::Drawable::COLORS);
EnumLabel(osg::Drawable::SECONDARY_COLORS);
EnumLabel(osg::Drawable::FOG_COORDS);
EnumLabel(osg::Drawable::ATTIBUTE_6);
EnumLabel(osg::Drawable::ATTIBUTE_7);
EnumLabel(osg::Drawable::TEXTURE_COORDS);
EnumLabel(osg::Drawable::TEXTURE_COORDS_0);
EnumLabel(osg::Drawable::TEXTURE_COORDS_1);
EnumLabel(osg::Drawable::TEXTURE_COORDS_2);
EnumLabel(osg::Drawable::TEXTURE_COORDS_3);
EnumLabel(osg::Drawable::TEXTURE_COORDS_4);
EnumLabel(osg::Drawable::TEXTURE_COORDS_5);
EnumLabel(osg::Drawable::TEXTURE_COORDS_6);
EnumLabel(osg::Drawable::TEXTURE_COORDS_7);
I_EnumLabel(osg::Drawable::VERTICES);
I_EnumLabel(osg::Drawable::WEIGHTS);
I_EnumLabel(osg::Drawable::NORMALS);
I_EnumLabel(osg::Drawable::COLORS);
I_EnumLabel(osg::Drawable::SECONDARY_COLORS);
I_EnumLabel(osg::Drawable::FOG_COORDS);
I_EnumLabel(osg::Drawable::ATTIBUTE_6);
I_EnumLabel(osg::Drawable::ATTIBUTE_7);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_0);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_1);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_2);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_3);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_4);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_5);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_6);
I_EnumLabel(osg::Drawable::TEXTURE_COORDS_7);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Drawable)
BaseType(osg::Object);
Constructor0();
ConstructorWithDefaults2(IN, const osg::Drawable &, drawable, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method0(osg::Geometry *, asGeometry);
Method0(const osg::Geometry *, asGeometry);
Method0(const osg::Drawable::ParentList &, getParents);
Method0(osg::Drawable::ParentList, getParents);
Method1(osg::Node *, getParent, IN, unsigned int, i);
Method1(const osg::Node *, getParent, IN, unsigned int, i);
Method0(unsigned int, getNumParents);
Method1(void, setStateSet, IN, osg::StateSet *, stateset);
Method0(osg::StateSet *, getStateSet);
Method0(const osg::StateSet *, getStateSet);
Method0(osg::StateSet *, getOrCreateStateSet);
Method1(void, setInitialBound, IN, const osg::BoundingBox &, bbox);
Method0(const osg::BoundingBox &, getInitialBound);
Method0(void, dirtyBound);
Method0(const osg::BoundingBox &, getBound);
Method0(osg::BoundingBox, computeBound);
Method1(void, setComputeBoundingBoxCallback, IN, osg::Drawable::ComputeBoundingBoxCallback *, callback);
Method0(osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback);
Method0(const osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback);
Method1(void, setShape, IN, osg::Shape *, shape);
Method0(osg::Shape *, getShape);
Method0(const osg::Shape *, getShape);
Method1(void, setSupportsDisplayList, IN, bool, flag);
Method0(bool, getSupportsDisplayList);
Method1(void, setUseDisplayList, IN, bool, flag);
Method0(bool, getUseDisplayList);
Method1(void, setUseVertexBufferObjects, IN, bool, flag);
Method0(bool, getUseVertexBufferObjects);
Method0(void, dirtyDisplayList);
Method0(unsigned int, getGLObjectSizeHint);
Method1(void, draw, IN, osg::State &, state);
Method1(void, compileGLObjects, IN, osg::State &, state);
MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
Method1(void, setUpdateCallback, IN, osg::Drawable::UpdateCallback *, ac);
Method0(osg::Drawable::UpdateCallback *, getUpdateCallback);
Method0(const osg::Drawable::UpdateCallback *, getUpdateCallback);
Method0(bool, requiresUpdateTraversal);
Method1(void, setEventCallback, IN, osg::Drawable::EventCallback *, ac);
Method0(osg::Drawable::EventCallback *, getEventCallback);
Method0(const osg::Drawable::EventCallback *, getEventCallback);
Method0(bool, requiresEventTraversal);
Method1(void, setCullCallback, IN, osg::Drawable::CullCallback *, cc);
Method0(osg::Drawable::CullCallback *, getCullCallback);
Method0(const osg::Drawable::CullCallback *, getCullCallback);
Method1(void, setDrawCallback, IN, osg::Drawable::DrawCallback *, dc);
Method0(osg::Drawable::DrawCallback *, getDrawCallback);
Method0(const osg::Drawable::DrawCallback *, getDrawCallback);
Method1(void, drawImplementation, IN, osg::State &, state);
Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x);
Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, x);
Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x);
Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, x);
Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x);
Method1(void, accept, IN, osg::PrimitiveFunctor &, x);
Method1(bool, supports, IN, const osg::PrimitiveIndexFunctor &, x);
Method1(void, accept, IN, osg::PrimitiveIndexFunctor &, x);
ReadOnlyProperty(const osg::BoundingBox &, Bound);
Property(osg::Drawable::ComputeBoundingBoxCallback *, ComputeBoundingBoxCallback);
Property(osg::Drawable::CullCallback *, CullCallback);
Property(osg::Drawable::DrawCallback *, DrawCallback);
Property(osg::Drawable::EventCallback *, EventCallback);
ReadOnlyProperty(unsigned int, GLObjectSizeHint);
Property(const osg::BoundingBox &, InitialBound);
ArrayProperty_G(osg::Node *, Parent, Parents, unsigned int, void);
ReadOnlyProperty(osg::Drawable::ParentList, Parents);
Property(osg::Shape *, Shape);
Property(osg::StateSet *, StateSet);
Property(bool, SupportsDisplayList);
Property(osg::Drawable::UpdateCallback *, UpdateCallback);
Property(bool, UseDisplayList);
Property(bool, UseVertexBufferObjects);
I_BaseType(osg::Object);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Drawable &, drawable, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::Geometry *, asGeometry);
I_Method0(const osg::Geometry *, asGeometry);
I_Method0(const osg::Drawable::ParentList &, getParents);
I_Method0(osg::Drawable::ParentList, getParents);
I_Method1(osg::Node *, getParent, IN, unsigned int, i);
I_Method1(const osg::Node *, getParent, IN, unsigned int, i);
I_Method0(unsigned int, getNumParents);
I_Method1(void, setStateSet, IN, osg::StateSet *, stateset);
I_Method0(osg::StateSet *, getStateSet);
I_Method0(const osg::StateSet *, getStateSet);
I_Method0(osg::StateSet *, getOrCreateStateSet);
I_Method1(void, setInitialBound, IN, const osg::BoundingBox &, bbox);
I_Method0(const osg::BoundingBox &, getInitialBound);
I_Method0(void, dirtyBound);
I_Method0(const osg::BoundingBox &, getBound);
I_Method0(osg::BoundingBox, computeBound);
I_Method1(void, setComputeBoundingBoxCallback, IN, osg::Drawable::ComputeBoundingBoxCallback *, callback);
I_Method0(osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback);
I_Method0(const osg::Drawable::ComputeBoundingBoxCallback *, getComputeBoundingBoxCallback);
I_Method1(void, setShape, IN, osg::Shape *, shape);
I_Method0(osg::Shape *, getShape);
I_Method0(const osg::Shape *, getShape);
I_Method1(void, setSupportsDisplayList, IN, bool, flag);
I_Method0(bool, getSupportsDisplayList);
I_Method1(void, setUseDisplayList, IN, bool, flag);
I_Method0(bool, getUseDisplayList);
I_Method1(void, setUseVertexBufferObjects, IN, bool, flag);
I_Method0(bool, getUseVertexBufferObjects);
I_Method0(void, dirtyDisplayList);
I_Method0(unsigned int, getGLObjectSizeHint);
I_Method1(void, draw, IN, osg::State &, state);
I_Method1(void, compileGLObjects, IN, osg::State &, state);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
I_Method1(void, setUpdateCallback, IN, osg::Drawable::UpdateCallback *, ac);
I_Method0(osg::Drawable::UpdateCallback *, getUpdateCallback);
I_Method0(const osg::Drawable::UpdateCallback *, getUpdateCallback);
I_Method0(bool, requiresUpdateTraversal);
I_Method1(void, setEventCallback, IN, osg::Drawable::EventCallback *, ac);
I_Method0(osg::Drawable::EventCallback *, getEventCallback);
I_Method0(const osg::Drawable::EventCallback *, getEventCallback);
I_Method0(bool, requiresEventTraversal);
I_Method1(void, setCullCallback, IN, osg::Drawable::CullCallback *, cc);
I_Method0(osg::Drawable::CullCallback *, getCullCallback);
I_Method0(const osg::Drawable::CullCallback *, getCullCallback);
I_Method1(void, setDrawCallback, IN, osg::Drawable::DrawCallback *, dc);
I_Method0(osg::Drawable::DrawCallback *, getDrawCallback);
I_Method0(const osg::Drawable::DrawCallback *, getDrawCallback);
I_Method1(void, drawImplementation, IN, osg::State &, state);
I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x);
I_Method1(void, accept, IN, osg::Drawable::AttributeFunctor &, x);
I_Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x);
I_Method1(void, accept, IN, osg::Drawable::ConstAttributeFunctor &, x);
I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x);
I_Method1(void, accept, IN, osg::PrimitiveFunctor &, x);
I_Method1(bool, supports, IN, const osg::PrimitiveIndexFunctor &, x);
I_Method1(void, accept, IN, osg::PrimitiveIndexFunctor &, x);
I_ReadOnlyProperty(const osg::BoundingBox &, Bound);
I_Property(osg::Drawable::ComputeBoundingBoxCallback *, ComputeBoundingBoxCallback);
I_Property(osg::Drawable::CullCallback *, CullCallback);
I_Property(osg::Drawable::DrawCallback *, DrawCallback);
I_Property(osg::Drawable::EventCallback *, EventCallback);
I_ReadOnlyProperty(unsigned int, GLObjectSizeHint);
I_Property(const osg::BoundingBox &, InitialBound);
I_ArrayProperty_G(osg::Node *, Parent, Parents, unsigned int, void);
I_ReadOnlyProperty(osg::Drawable::ParentList, Parents);
I_Property(osg::Shape *, Shape);
I_Property(osg::StateSet *, StateSet);
I_Property(bool, SupportsDisplayList);
I_Property(osg::Drawable::UpdateCallback *, UpdateCallback);
I_Property(bool, UseDisplayList);
I_Property(bool, UseVertexBufferObjects);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::AttributeFunctor)
Constructor0();
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLbyte *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLshort *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLint *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLubyte *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLushort *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLuint *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, float *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec2 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec3 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec4 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::UByte4 *, x);
I_Constructor0();
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLbyte *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLshort *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLint *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLubyte *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLushort *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, GLuint *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, float *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec2 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec3 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::Vec4 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, osg::UByte4 *, x);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::ComputeBoundingBoxCallback)
BaseType(osg::Object);
Constructor0();
Constructor2(IN, const osg::Drawable::ComputeBoundingBoxCallback &, x, IN, const osg::CopyOp &, x);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method1(osg::BoundingBox, computeBound, IN, const osg::Drawable &, x);
BEGIN_OBJECT_REFLECTOR(osg::Drawable::ComputeBoundingBoxCallback)
I_BaseType(osg::Object);
I_Constructor0();
I_Constructor2(IN, const osg::Drawable::ComputeBoundingBoxCallback &, x, IN, const osg::CopyOp &, x);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method1(osg::BoundingBox, computeBound, IN, const osg::Drawable &, x);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::ConstAttributeFunctor)
Constructor0();
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLbyte *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLshort *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLint *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLubyte *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLushort *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLuint *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const float *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec2 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec3 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4 *, x);
Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::UByte4 *, x);
I_Constructor0();
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLbyte *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLshort *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLint *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLubyte *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLushort *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLuint *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const float *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec2 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec3 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4 *, x);
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::UByte4 *, x);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::CullCallback)
VirtualBaseType(osg::Object);
Constructor0();
Constructor2(IN, const osg::Drawable::CullCallback &, x, IN, const osg::CopyOp &, x);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method3(bool, cull, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x, IN, osg::State *, x);
BEGIN_OBJECT_REFLECTOR(osg::Drawable::CullCallback)
I_VirtualBaseType(osg::Object);
I_Constructor0();
I_Constructor2(IN, const osg::Drawable::CullCallback &, x, IN, const osg::CopyOp &, x);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method3(bool, cull, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x, IN, osg::State *, x);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::DrawCallback)
VirtualBaseType(osg::Object);
Constructor0();
Constructor2(IN, const osg::Drawable::DrawCallback &, x, IN, const osg::CopyOp &, x);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method2(void, drawImplementation, IN, osg::State &, x, IN, const osg::Drawable *, x);
BEGIN_OBJECT_REFLECTOR(osg::Drawable::DrawCallback)
I_VirtualBaseType(osg::Object);
I_Constructor0();
I_Constructor2(IN, const osg::Drawable::DrawCallback &, x, IN, const osg::CopyOp &, x);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method2(void, drawImplementation, IN, osg::State &, x, IN, const osg::Drawable *, x);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::EventCallback)
VirtualBaseType(osg::Object);
Constructor0();
Constructor2(IN, const osg::Drawable::EventCallback &, x, IN, const osg::CopyOp &, x);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method2(void, event, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x);
BEGIN_OBJECT_REFLECTOR(osg::Drawable::EventCallback)
I_VirtualBaseType(osg::Object);
I_Constructor0();
I_Constructor2(IN, const osg::Drawable::EventCallback &, x, IN, const osg::CopyOp &, x);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method2(void, event, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::Drawable::Extensions)
BaseType(osg::Referenced);
Constructor1(IN, unsigned int, contextID);
Constructor1(IN, const osg::Drawable::Extensions &, rhs);
Method1(void, lowestCommonDenominator, IN, const osg::Drawable::Extensions &, rhs);
Method1(void, setupGLExtenions, IN, unsigned int, contextID);
Method1(void, setVertexProgramSupported, IN, bool, flag);
Method0(bool, isVertexProgramSupported);
Method1(void, setSecondaryColorSupported, IN, bool, flag);
Method0(bool, isSecondaryColorSupported);
Method1(void, setFogCoordSupported, IN, bool, flag);
Method0(bool, isFogCoordSupported);
Method1(void, setMultiTexSupported, IN, bool, flag);
Method0(bool, isMultiTexSupported);
Method1(void, setOcclusionQuerySupported, IN, bool, flag);
Method0(bool, isOcclusionQuerySupported);
Method1(void, setARBOcclusionQuerySupported, IN, bool, flag);
Method0(bool, isARBOcclusionQuerySupported);
Method1(void, glSecondaryColor3ubv, IN, const GLubyte *, coord);
Method1(void, glSecondaryColor3fv, IN, const GLfloat *, coord);
Method1(void, glFogCoordfv, IN, const GLfloat *, coord);
Method2(void, glMultiTexCoord1f, IN, GLenum, target, IN, GLfloat, coord);
Method2(void, glMultiTexCoord2fv, IN, GLenum, target, IN, const GLfloat *, coord);
Method2(void, glMultiTexCoord3fv, IN, GLenum, target, IN, const GLfloat *, coord);
Method2(void, glMultiTexCoord4fv, IN, GLenum, target, IN, const GLfloat *, coord);
Method2(void, glVertexAttrib1s, IN, unsigned int, index, IN, GLshort, s);
Method2(void, glVertexAttrib1f, IN, unsigned int, index, IN, GLfloat, f);
Method2(void, glVertexAttrib2fv, IN, unsigned int, index, IN, const GLfloat *, v);
Method2(void, glVertexAttrib3fv, IN, unsigned int, index, IN, const GLfloat *, v);
Method2(void, glVertexAttrib4fv, IN, unsigned int, index, IN, const GLfloat *, v);
Method2(void, glVertexAttrib4ubv, IN, unsigned int, index, IN, const GLubyte *, v);
Method2(void, glVertexAttrib4Nubv, IN, unsigned int, index, IN, const GLubyte *, v);
Method2(void, glGenBuffers, IN, GLsizei, n, IN, GLuint *, buffers);
Method2(void, glBindBuffer, IN, GLenum, target, IN, GLuint, buffer);
Method4(void, glBufferData, IN, GLenum, target, IN, GLsizeiptrARB, size, IN, const GLvoid *, data, IN, GLenum, usage);
Method4(void, glBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, const GLvoid *, data);
Method2(void, glDeleteBuffers, IN, GLsizei, n, IN, const GLuint *, buffers);
Method1(GLboolean, glIsBuffer, IN, GLuint, buffer);
Method4(void, glGetBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, GLvoid *, data);
Method2(GLvoid *, glMapBuffer, IN, GLenum, target, IN, GLenum, access);
Method1(GLboolean, glUnmapBuffer, IN, GLenum, target);
Method3(void, glGetBufferParameteriv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params);
Method3(void, glGetBufferPointerv, IN, GLenum, target, IN, GLenum, pname, IN, GLvoid **, params);
Method2(void, glGenOcclusionQueries, IN, GLsizei, n, IN, GLuint *, ids);
Method2(void, glDeleteOcclusionQueries, IN, GLsizei, n, IN, const GLuint *, ids);
Method1(GLboolean, glIsOcclusionQuery, IN, GLuint, id);
Method1(void, glBeginOcclusionQuery, IN, GLuint, id);
Method0(void, glEndOcclusionQuery);
Method3(void, glGetOcclusionQueryiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params);
Method3(void, glGetOcclusionQueryuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params);
Method3(void, glGetQueryiv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params);
Method2(void, glGenQueries, IN, GLsizei, n, IN, GLuint *, ids);
Method2(void, glBeginQuery, IN, GLenum, target, IN, GLuint, id);
Method1(void, glEndQuery, IN, GLenum, target);
Method1(GLboolean, glIsQuery, IN, GLuint, id);
Method3(void, glGetQueryObjectiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params);
Method3(void, glGetQueryObjectuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params);
WriteOnlyProperty(bool, ARBOcclusionQuerySupported);
WriteOnlyProperty(bool, FogCoordSupported);
WriteOnlyProperty(bool, MultiTexSupported);
WriteOnlyProperty(bool, OcclusionQuerySupported);
WriteOnlyProperty(bool, SecondaryColorSupported);
WriteOnlyProperty(bool, VertexProgramSupported);
WriteOnlyProperty(unsigned int, upGLExtenions);
I_BaseType(osg::Referenced);
I_Constructor1(IN, unsigned int, contextID);
I_Constructor1(IN, const osg::Drawable::Extensions &, rhs);
I_Method1(void, lowestCommonDenominator, IN, const osg::Drawable::Extensions &, rhs);
I_Method1(void, setupGLExtenions, IN, unsigned int, contextID);
I_Method1(void, setVertexProgramSupported, IN, bool, flag);
I_Method0(bool, isVertexProgramSupported);
I_Method1(void, setSecondaryColorSupported, IN, bool, flag);
I_Method0(bool, isSecondaryColorSupported);
I_Method1(void, setFogCoordSupported, IN, bool, flag);
I_Method0(bool, isFogCoordSupported);
I_Method1(void, setMultiTexSupported, IN, bool, flag);
I_Method0(bool, isMultiTexSupported);
I_Method1(void, setOcclusionQuerySupported, IN, bool, flag);
I_Method0(bool, isOcclusionQuerySupported);
I_Method1(void, setARBOcclusionQuerySupported, IN, bool, flag);
I_Method0(bool, isARBOcclusionQuerySupported);
I_Method1(void, glSecondaryColor3ubv, IN, const GLubyte *, coord);
I_Method1(void, glSecondaryColor3fv, IN, const GLfloat *, coord);
I_Method1(void, glFogCoordfv, IN, const GLfloat *, coord);
I_Method2(void, glMultiTexCoord1f, IN, GLenum, target, IN, GLfloat, coord);
I_Method2(void, glMultiTexCoord2fv, IN, GLenum, target, IN, const GLfloat *, coord);
I_Method2(void, glMultiTexCoord3fv, IN, GLenum, target, IN, const GLfloat *, coord);
I_Method2(void, glMultiTexCoord4fv, IN, GLenum, target, IN, const GLfloat *, coord);
I_Method2(void, glVertexAttrib1s, IN, unsigned int, index, IN, GLshort, s);
I_Method2(void, glVertexAttrib1f, IN, unsigned int, index, IN, GLfloat, f);
I_Method2(void, glVertexAttrib2fv, IN, unsigned int, index, IN, const GLfloat *, v);
I_Method2(void, glVertexAttrib3fv, IN, unsigned int, index, IN, const GLfloat *, v);
I_Method2(void, glVertexAttrib4fv, IN, unsigned int, index, IN, const GLfloat *, v);
I_Method2(void, glVertexAttrib4ubv, IN, unsigned int, index, IN, const GLubyte *, v);
I_Method2(void, glVertexAttrib4Nubv, IN, unsigned int, index, IN, const GLubyte *, v);
I_Method2(void, glGenBuffers, IN, GLsizei, n, IN, GLuint *, buffers);
I_Method2(void, glBindBuffer, IN, GLenum, target, IN, GLuint, buffer);
I_Method4(void, glBufferData, IN, GLenum, target, IN, GLsizeiptrARB, size, IN, const GLvoid *, data, IN, GLenum, usage);
I_Method4(void, glBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, const GLvoid *, data);
I_Method2(void, glDeleteBuffers, IN, GLsizei, n, IN, const GLuint *, buffers);
I_Method1(GLboolean, glIsBuffer, IN, GLuint, buffer);
I_Method4(void, glGetBufferSubData, IN, GLenum, target, IN, GLintptrARB, offset, IN, GLsizeiptrARB, size, IN, GLvoid *, data);
I_Method2(GLvoid *, glMapBuffer, IN, GLenum, target, IN, GLenum, access);
I_Method1(GLboolean, glUnmapBuffer, IN, GLenum, target);
I_Method3(void, glGetBufferParameteriv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params);
I_Method3(void, glGetBufferPointerv, IN, GLenum, target, IN, GLenum, pname, IN, GLvoid **, params);
I_Method2(void, glGenOcclusionQueries, IN, GLsizei, n, IN, GLuint *, ids);
I_Method2(void, glDeleteOcclusionQueries, IN, GLsizei, n, IN, const GLuint *, ids);
I_Method1(GLboolean, glIsOcclusionQuery, IN, GLuint, id);
I_Method1(void, glBeginOcclusionQuery, IN, GLuint, id);
I_Method0(void, glEndOcclusionQuery);
I_Method3(void, glGetOcclusionQueryiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params);
I_Method3(void, glGetOcclusionQueryuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params);
I_Method3(void, glGetQueryiv, IN, GLenum, target, IN, GLenum, pname, IN, GLint *, params);
I_Method2(void, glGenQueries, IN, GLsizei, n, IN, GLuint *, ids);
I_Method2(void, glBeginQuery, IN, GLenum, target, IN, GLuint, id);
I_Method1(void, glEndQuery, IN, GLenum, target);
I_Method1(GLboolean, glIsQuery, IN, GLuint, id);
I_Method3(void, glGetQueryObjectiv, IN, GLuint, id, IN, GLenum, pname, IN, GLint *, params);
I_Method3(void, glGetQueryObjectuiv, IN, GLuint, id, IN, GLenum, pname, IN, GLuint *, params);
I_WriteOnlyProperty(bool, ARBOcclusionQuerySupported);
I_WriteOnlyProperty(bool, FogCoordSupported);
I_WriteOnlyProperty(bool, MultiTexSupported);
I_WriteOnlyProperty(bool, OcclusionQuerySupported);
I_WriteOnlyProperty(bool, SecondaryColorSupported);
I_WriteOnlyProperty(bool, VertexProgramSupported);
I_WriteOnlyProperty(unsigned int, upGLExtenions);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Drawable::UpdateCallback)
VirtualBaseType(osg::Object);
Constructor0();
Constructor2(IN, const osg::Drawable::UpdateCallback &, x, IN, const osg::CopyOp &, x);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method2(void, update, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x);
BEGIN_OBJECT_REFLECTOR(osg::Drawable::UpdateCallback)
I_VirtualBaseType(osg::Object);
I_Constructor0();
I_Constructor2(IN, const osg::Drawable::UpdateCallback &, x, IN, const osg::CopyOp &, x);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method2(void, update, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::Node * >);