Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -9,6 +9,7 @@
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingSphere>
#include <osg/CopyOp>
#include <osg/Group>
#include <osg/Node>
@@ -16,46 +17,55 @@
#include <osg/Object>
#include <osg/State>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osg::Group)
BaseType(osg::Node);
Constructor0();
ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, className);
Method0(const char *, libraryName);
Method1(void, accept, IN, osg::NodeVisitor &, nv);
Method0(osg::Group *, asGroup);
Method0(const osg::Group *, asGroup);
Method1(void, traverse, IN, osg::NodeVisitor &, nv);
Method1(bool, addChild, IN, osg::Node *, child);
Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
Method1(bool, removeChild, IN, osg::Node *, child);
MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
Method0(unsigned int, getNumChildren);
Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
Method1(osg::Node *, getChild, IN, unsigned int, i);
Method1(const osg::Node *, getChild, IN, unsigned int, i);
Method1(bool, containsNode, IN, const osg::Node *, node);
Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
ArrayProperty_GSA(osg::Node *, Child, Children, unsigned int, bool);
I_BaseType(osg::Node);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method0(osg::Group *, asGroup);
I_Method0(const osg::Group *, asGroup);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(bool, addChild, IN, osg::Node *, child);
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, osg::Node *, child);
I_MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
I_Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
I_Method0(unsigned int, getNumChildren);
I_Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
I_Method1(osg::Node *, getChild, IN, unsigned int, i);
I_Method1(const osg::Node *, getChild, IN, unsigned int, i);
I_Method1(bool, containsNode, IN, const osg::Node *, node);
I_Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
I_Method0(osg::BoundingSphere, computeBound);
I_ArrayProperty_GSA(osg::Node *, Child, Children, unsigned int, bool);
END_REFLECTOR
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::Node > >, osg::NodeList);
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::Node >)
Constructor0();
Constructor1(IN, osg::Node *, t);
Constructor1(IN, const osg::ref_ptr< osg::Node > &, rp);
Method0(bool, valid);
Method0(osg::Node *, get);
Method0(const osg::Node *, get);
Method0(osg::Node *, take);
Method0(osg::Node *, release);
ReadOnlyProperty(osg::Node *, );
I_Constructor0();
I_Constructor1(IN, osg::Node *, t);
I_Constructor1(IN, const osg::ref_ptr< osg::Node > &, rp);
I_Method0(bool, valid);
I_Method0(osg::Node *, get);
I_Method0(const osg::Node *, get);
I_Method0(osg::Node *, take);
I_Method0(osg::Node *, release);
I_ReadOnlyProperty(osg::Node *, );
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osg::Node > >);