Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -16,35 +16,43 @@
#include <osg/StateAttribute>
#include <osg/Vec4>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osg::LightModel::ColorControl)
EnumLabel(osg::LightModel::SEPARATE_SPECULAR_COLOR);
EnumLabel(osg::LightModel::SINGLE_COLOR);
I_EnumLabel(osg::LightModel::SEPARATE_SPECULAR_COLOR);
I_EnumLabel(osg::LightModel::SINGLE_COLOR);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::LightModel)
BaseType(osg::StateAttribute);
Constructor0();
ConstructorWithDefaults2(IN, const osg::LightModel &, lw, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method0(osg::StateAttribute::Type, getType);
Method1(int, compare, IN, const osg::StateAttribute &, sa);
Method1(void, setAmbientIntensity, IN, const osg::Vec4 &, ambient);
Method0(const osg::Vec4 &, getAmbientIntensity);
Method1(void, setColorControl, IN, osg::LightModel::ColorControl, cc);
Method0(osg::LightModel::ColorControl, getColorControl);
Method1(void, setLocalViewer, IN, bool, localViewer);
Method0(bool, getLocalViewer);
Method1(void, setTwoSided, IN, bool, twoSided);
Method0(bool, getTwoSided);
Method1(void, apply, IN, osg::State &, state);
Property(const osg::Vec4 &, AmbientIntensity);
Property(osg::LightModel::ColorControl, ColorControl);
Property(bool, LocalViewer);
Property(bool, TwoSided);
ReadOnlyProperty(osg::StateAttribute::Type, Type);
I_BaseType(osg::StateAttribute);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::LightModel &, lw, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::StateAttribute::Type, getType);
I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
I_Method1(void, setAmbientIntensity, IN, const osg::Vec4 &, ambient);
I_Method0(const osg::Vec4 &, getAmbientIntensity);
I_Method1(void, setColorControl, IN, osg::LightModel::ColorControl, cc);
I_Method0(osg::LightModel::ColorControl, getColorControl);
I_Method1(void, setLocalViewer, IN, bool, localViewer);
I_Method0(bool, getLocalViewer);
I_Method1(void, setTwoSided, IN, bool, twoSided);
I_Method0(bool, getTwoSided);
I_Method1(void, apply, IN, osg::State &, state);
I_Property(const osg::Vec4 &, AmbientIntensity);
I_Property(osg::LightModel::ColorControl, ColorControl);
I_Property(bool, LocalViewer);
I_Property(bool, TwoSided);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR