Updated wrappers
This commit is contained in:
@@ -16,39 +16,47 @@
|
||||
#include <osg/Vec3>
|
||||
#include <osg/Vec4>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
#include <osg/io_utils>
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::Plane)
|
||||
ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
|
||||
Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
|
||||
Constructor0();
|
||||
Constructor1(IN, const osg::Plane &, pl);
|
||||
Constructor4(IN, float, a, IN, float, b, IN, float, c, IN, float, d);
|
||||
Constructor1(IN, const osg::Vec4 &, vec);
|
||||
Constructor2(IN, const osg::Vec3 &, norm, IN, float, d);
|
||||
Constructor3(IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
|
||||
Method1(void, set, IN, const osg::Plane &, pl);
|
||||
Method4(void, set, IN, float, a, IN, float, b, IN, float, c, IN, float, d);
|
||||
Method1(void, set, IN, const osg::Vec4 &, vec);
|
||||
Method2(void, set, IN, const osg::Vec3 &, norm, IN, float, d);
|
||||
Method3(void, set, IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
|
||||
Method2(void, set, IN, const osg::Vec3 &, norm, IN, const osg::Vec3 &, point);
|
||||
Method0(void, flip);
|
||||
Method0(void, makeUnitLength);
|
||||
Method0(void, calculateUpperLowerBBCorners);
|
||||
Method0(bool, valid);
|
||||
Method0(float *, ptr);
|
||||
Method0(const float *, ptr);
|
||||
Method0(osg::Vec4 &, asVec4);
|
||||
Method0(const osg::Vec4 &, asVec4);
|
||||
Method0(osg::Vec3, getNormal);
|
||||
Method1(float, distance, IN, const osg::Vec3 &, v);
|
||||
Method1(int, intersect, IN, const std::vector< osg::Vec3 > &, vertices);
|
||||
Method1(int, intersect, IN, const osg::BoundingSphere &, bs);
|
||||
Method1(int, intersect, IN, const osg::BoundingBox &, bb);
|
||||
Method1(void, transform, IN, const osg::Matrix &, matrix);
|
||||
Method1(void, transformProvidingInverse, IN, const osg::Matrix &, matrix);
|
||||
WriteOnlyProperty(const osg::Vec4 &, );
|
||||
ReadOnlyProperty(osg::Vec3, Normal);
|
||||
I_ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
|
||||
I_Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
|
||||
I_Constructor0();
|
||||
I_Constructor1(IN, const osg::Plane &, pl);
|
||||
I_Constructor4(IN, float, a, IN, float, b, IN, float, c, IN, float, d);
|
||||
I_Constructor1(IN, const osg::Vec4 &, vec);
|
||||
I_Constructor2(IN, const osg::Vec3 &, norm, IN, float, d);
|
||||
I_Constructor3(IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
|
||||
I_Method1(void, set, IN, const osg::Plane &, pl);
|
||||
I_Method4(void, set, IN, float, a, IN, float, b, IN, float, c, IN, float, d);
|
||||
I_Method1(void, set, IN, const osg::Vec4 &, vec);
|
||||
I_Method2(void, set, IN, const osg::Vec3 &, norm, IN, float, d);
|
||||
I_Method3(void, set, IN, const osg::Vec3 &, v1, IN, const osg::Vec3 &, v2, IN, const osg::Vec3 &, v3);
|
||||
I_Method2(void, set, IN, const osg::Vec3 &, norm, IN, const osg::Vec3 &, point);
|
||||
I_Method0(void, flip);
|
||||
I_Method0(void, makeUnitLength);
|
||||
I_Method0(void, calculateUpperLowerBBCorners);
|
||||
I_Method0(bool, valid);
|
||||
I_Method0(float *, ptr);
|
||||
I_Method0(const float *, ptr);
|
||||
I_Method0(osg::Vec4 &, asVec4);
|
||||
I_Method0(const osg::Vec4 &, asVec4);
|
||||
I_Method0(osg::Vec3, getNormal);
|
||||
I_Method1(float, distance, IN, const osg::Vec3 &, v);
|
||||
I_Method1(int, intersect, IN, const std::vector< osg::Vec3 > &, vertices);
|
||||
I_Method1(int, intersect, IN, const osg::BoundingSphere &, bs);
|
||||
I_Method1(int, intersect, IN, const osg::BoundingBox &, bb);
|
||||
I_Method1(void, transform, IN, const osg::Matrix &, matrix);
|
||||
I_Method1(void, transformProvidingInverse, IN, const osg::Matrix &, matrix);
|
||||
I_WriteOnlyProperty(const osg::Vec4 &, );
|
||||
I_ReadOnlyProperty(osg::Vec3, Normal);
|
||||
END_REFLECTOR
|
||||
|
||||
|
||||
Reference in New Issue
Block a user