Updated wrappers
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@@ -15,21 +15,29 @@
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#include <osg/Object>
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#include <osg/Projection>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osg::Projection)
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BaseType(osg::Group);
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Constructor0();
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ConstructorWithDefaults2(IN, const osg::Projection &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Constructor1(IN, const osg::Matrix &, matix);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, className);
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Method0(const char *, libraryName);
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Method1(void, accept, IN, osg::NodeVisitor &, nv);
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Method1(void, setMatrix, IN, const osg::Matrix &, mat);
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Method0(const osg::Matrix &, getMatrix);
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Method1(void, preMult, IN, const osg::Matrix &, mat);
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Method1(void, postMult, IN, const osg::Matrix &, mat);
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Property(const osg::Matrix &, Matrix);
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I_BaseType(osg::Group);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osg::Projection &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Constructor1(IN, const osg::Matrix &, matix);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method1(void, setMatrix, IN, const osg::Matrix &, mat);
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I_Method0(const osg::Matrix &, getMatrix);
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I_Method1(void, preMult, IN, const osg::Matrix &, mat);
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I_Method1(void, postMult, IN, const osg::Matrix &, mat);
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I_Property(const osg::Matrix &, Matrix);
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END_REFLECTOR
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