Updated wrappers
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@@ -15,23 +15,31 @@
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#include <osg/TexGen>
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#include <osg/TexGenNode>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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BaseType(osg::Group);
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Constructor0();
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Constructor1(IN, osg::TexGen *, texgen);
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ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, className);
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Method0(const char *, libraryName);
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Method1(void, accept, IN, osg::NodeVisitor &, nv);
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Method1(void, setTextureUnit, IN, unsigned int, textureUnit);
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Method0(unsigned int, getTextureUnit);
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Method1(void, setTexGen, IN, osg::TexGen *, texgen);
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Method0(osg::TexGen *, getTexGen);
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Method0(const osg::TexGen *, getTexGen);
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Property(osg::TexGen *, TexGen);
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Property(unsigned int, TextureUnit);
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I_BaseType(osg::Group);
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I_Constructor0();
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I_Constructor1(IN, osg::TexGen *, texgen);
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I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit);
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I_Method0(unsigned int, getTextureUnit);
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I_Method1(void, setTexGen, IN, osg::TexGen *, texgen);
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I_Method0(osg::TexGen *, getTexGen);
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I_Method0(const osg::TexGen *, getTexGen);
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I_Property(osg::TexGen *, TexGen);
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I_Property(unsigned int, TextureUnit);
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END_REFLECTOR
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